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high rated
I'm running a manjaro distribution and the game installed fine, but it just doesn't work.

It seems to be running just fine, no error log or anything like that, but the player doesn't move at all.

Anyone found a solution?

Thx


[EDIT]
I have further information. If you skip the tutorial and leave the game the first "game", when you return you have a dialog with some survivors and there is the campfire as well as some tents. THEN the player moves!

I think I can play the game for now, but the problems should be solved, I have no clue if I missed something important or not and this is just a workaround
Post edited March 05, 2021 by CaronteHades
I have the same problem, I did not try to skip the tutorial though. I began a game under Wine, which works perfectly, so I'll transfer my save ! Thank you for the heads up!
I'm not sure if this is related, but at the point where I would expect the player to start moving, I get this printed on the terminal:

Error: no sound exists for soundid 1
Possible Workaround until a proper patch is released:
Download the Windows version and install it using WINE (or on a Windows machine, or whatever), grab the "data.win" file from the Windows install, and replace the "assets/game.unx" file in the Linux installation directory with it.

At least for me this got the character to move in the tutorial.
Post edited March 06, 2021 by soulsource
Yep seems to be a bug in the Linux version

Started the Tutorial and after switching to Adventure Mode nothing happens except the day time advancing.
high rated
Another possible workaround (easier):

With help from the nice people over at GamingOnLinux I found out a bit more:

It's probably a localization issue. My system's language is set to German, and with that language the character does not move. If I start the game with English as system language, the character moves.

In other words:
I can start and play the game with this command line:
LC_ALL=C ./Loop_Hero

Btw: The "no sound exists" error is still shown, but it seems it's not related to the issue of the non-moving character.
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soulsource: LC_ALL=C ./Loop_Hero
Thanks for the workaround !

As for not using start.sh, I noticed that it often does things badly anyway...
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soulsource: I can start and play the game with this command line:
LC_ALL=C ./Loop_Hero
Thank you for sharing this tip. Works like a charm. Even though I don't understand how the system language can influence the character movement...
Post edited March 07, 2021 by Nairi_TCD
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soulsource: I can start and play the game with this command line:
LC_ALL=C ./Loop_Hero
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Nairi_TCD: Thank you for sharing this tip. Works like a charm. Even though I don't understand how the system language can influence the character movement...
My best guess: Maybe the character's speed is read as a culture formatted number and contains the English thousands-separator character ",", which in German is read as decimal separator, causing it to be read wrong by a factor of 1000?
Agreed, that could very well be it. Setting LC_NUMERIC=C instead of LC_ALL=C could help validate this.
Found another workaround:
Even the tutorial works the second time .. I followed the explanation of the TC (...if you skip the tutorial and leave the game the first "game", when you return you have a dialog with some survivors and there is the campfire as well as some tents. THEN the player moves! )

Then I deleted the savegame and started a new game WITH tutorial .. works fine.
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NovHak: Agreed, that could very well be it. Setting LC_NUMERIC=C instead of LC_ALL=C could help validate this.
I can confirm using LC_NUMERIC works on my setup.
i had the same problem, until i skipt the tutorial and started the first run after tutorial. In the first run, the bug was still there, why i was exiting the first run and started it again. From there on, i never had the problem again with this save-file.
I had the same problem on Linux Mint.

Found another workaround :

Option > check "alternative timing method".

Quit the game.

Launch the game. it's work !
I got the game working in using ingame the same language than my os is working on (german)...