kominikx: Checkpoint - place from where you start once you quit the game.
Respawn - place where you respawn of enemy catches you or you die.
Lanters do work just like respawn points, not checkpoints.
Sadly this isn't working for me..
Short way into the game there is a walkway over a large chasmic drop.
You have to climb up the back wall, then pull a lever to raise a hanging box.
A second lever mover the box closer to you.
You then pull that second lever a second time to send the box away, at which point you are meant to sprint for the moving box to get passage across.
It's this jump i'm missing, and each time you fail it's a guaranteed death.
There IS a lanturn up there near the switches, however, each time you fail you're sent right back to the room before the walkway and you have to do the whole walk... climb... level... lever... sprint.. fail... thing all over agin.
It takes a couple of minutes.
An age when you're repeating it.
Just went in for a second try and the lanterns are just completely inert.
They seem to have no use at all.
Checkpoints govern saves entirely.
Thankfully I solved my own personal grump, but be aware they are completely without use... Presumably just a collection item as previously suggested.