Baggins: Hmm, maybe Codemasters has a license to the "IP" from Activision? Maybe Activision never fully sold off the IP? Something like Telltale having the license to make Sierra games from Activision's catalogue. That might make it where all parties involved have to come together to get permission to release the games.
gibbeynator: I honestly have no idea what's going on anymore. I just think it makes the most sense that the IP rights and the game rights are not owned by the same entity.
As for Larry 6 SVGA, maybe they just didn't get a copy, but then where did they get the voice pack from?
The non talkie version (originally floppy) of Larry 6 does not work with the 'resource.aud' (the 500mb so-called voice pack), it wasn't designed for it.
The CD version of Larry 6 comes with three modes in the file system under its multiple folders. Larry CD VGA, SVGA/Vesa dos and windows. All three are 'talkie' versions.
All GOG Larry 6 includes in this set is is the VGA CD mode from the Lores folder, stripped from the Larry 6 CD and the folder renamed, and the resource.aud installed correctly. It's very simple to do, and I've done it on my computer as well! You can drag and drop the lores folder anywhere in your system, and rename ut. I can do the same thing with the 'hires' folder. Dosbox will access those files if mount the drive, and go that folder.
Another thing about the floppy non-talkie version, is that the menus and some of the script is a little different than the CD version. There is no option for switching between voice overs or subtitles for example. I think the CD added a few extra scenes or narrations in a few places, that don't exist in the floppy version's files. This is one of the reasons why the resource.aud is not compatible. Besides the fact that its not designed to look for the file.