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I honestly don't think they even tried to see of Hires version worked. It didn't work in SCUMMVM, so they didn't even bother.

They didn't even bother to check to use Dosbox at all. Except for Softporn, but that's because it requires dosbox. It's nto a SCI game.
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tfishell: Well, I guess I can just say what TET says: "We want to provides games that just RUN." So they probably won't give it to us as a bonus because the tech support calls might be too much.

Now on the other hand, they went out of their way with Carmageddon and released a patch for that, letting people kinda figure that out on their own. If there were certain files that could make a copy of the game hi-res and could be copied over into the lo-res folder, those could be made available here on the forum, but as I believe Baggins mentioned, that can't really happen. He suggested that it was basically the all the hi-res game files, or all the lo-res game files, or nothing. So presumably since GOG couldn't get the hi-res game to work well on all the machines, they didn't provide the hi-res because they wanted to provide games that just worked straight out of the box, in this case the lo-res version.

It's unfortunate. :/
Yeah I get there "we want to provide games that just run" thing but the VESA version of Larry 6 was not a seperate game version per say like the windows version of Carmageddon it was just simply a bunch of hi-res assets the game would load up for use with SVGA chips similar to how some games here have a Direct3d and 3dfx version such as MDK and Unreal. So again I really fail to the logic behind having to remove those files period i's not like leaving them there really interfered with Scumm's ability to run the game. If it did then someone was doing something wrong.

Speaking of which I figured to add this to the community wishlist:
http://www.gog.com/wishlist/site/put_back_the_hiressvga_files_in_larry_6stop_removing_useless_files_from_releases
Post edited January 23, 2013 by DCT
Actually the hires folders, and the lores folders can function stand alone. You don't need all the additional files in the main installation folder, to get them to run. Originally though the main folder files would give you the option to installing both versions, and install any related links. Or direct windows setup file fi you were running in windows

The problem is tha the exe is different for each one. There are two exes for the hires version as well, for windows and dos. Also some of the other files are a bit different in size. Different resource.000 for each fore example. Maybe some different "install.exe'(ya this is optional right?), and different options in the resource.cfg (this is just a editable text file I think but you'd need to know the options for the VESA driver). The SVGA also adds more sound card drr, and controller drv options. It also has to have the vesa.drv file. The patch folder for each version has completely different sets of files.
Post edited January 23, 2013 by Baggins
I still have my PIII 850mhz 512mb 9x pc. That's how I prefer to play these old games. Dosbox is fine if you don't but seriously, old pc's are really cheap.
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flashpulse: I still have my PIII 850mhz 512mb 9x pc. That's how I prefer to play these old games. Dosbox is fine if you don't but seriously, old pc's are really cheap.
For me its a space concern. I do lot of moving about anymore. So desktops aren't very practical.
Well I got a new response from Natalia (not particularly useful);

"Unfortunately it didn't run swiftly on all of our testbeds so we had to discard that version.

Regards,
Natalia
GOG.com Support"

Perhaps its time people with the game start 'testbeds' of their own, and see how it 'reacts' on their systems eh?


Also people could leave their displeasure in the "review" box of game store page?
Post edited January 25, 2013 by Baggins
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Baggins: Also people could leave their displeasure in the "review" box of game store page?
No don't do that, well using the review section to just complain that is for REVIEWS not for complaining about whatever,now if one was to do a actual review and throw in a complaint about said issue then yeah so long as you properly rate the game and not just 1 star it for that one issue.
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Baggins: Also people could leave their displeasure in the "review" box of game store page?
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DCT: No don't do that, well using the review section to just complain that is for REVIEWS not for complaining about whatever,now if one was to do a actual review and throw in a complaint about said issue then yeah so long as you properly rate the game and not just 1 star it for that one issue.
I meant actual reviews, with a few stars taken out for 'missing' bits.

It worked for the missing Wing Commander expansions.

GIving 'full 5 star' rating for an incomplate game would be 'hyping' or 'fanboyism'.
Post edited January 26, 2013 by Baggins
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DCT: No don't do that, well using the review section to just complain that is for REVIEWS not for complaining about whatever,now if one was to do a actual review and throw in a complaint about said issue then yeah so long as you properly rate the game and not just 1 star it for that one issue.
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Baggins: I meant actual reviews, with a few stars taken out for 'missing' bits.

It worked for the missing Wing Commander expansions.

GIving 'full 5 star' rating for an incomplate game would be 'hyping' or 'fanboyism'.
Oh I never said give a perfect score but there are so many reviews where it's just "No Alien Crossfire" 1 star plus the problem with those kind of reviews are when they do get the stuff added or things fixed there outdated but people see those and still think "huh so is this still broken or missing content or not?"

Plus for the record the whole complaining in the review section really did jack and shit, if anything it was a certain member of the WC fan community keeping on EA/Bioware-mythic's ass and GOG's had more of a hand in that then all those "reviews" did.
Wait, they just tossed the hires files into scummvm, saw that it doesn't work, and called it a day? While DotEmu actually got a special daily build so that they could release Tony Tough?

*facepalm*
SVM isn't even the best solution. I can run Larry 6 SVGA in DOSBox on an EEE PC with an 1.6 GHz Atom CPU. Voice, music, Larry, boobs.
Post edited January 26, 2013 by grviper
Ya, I think they haven't even tried! They claim to have 'tested' but I don't think so!

More people need to start contacting them.
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Baggins: Ya, I think they haven't even tried! They claim to have 'tested' but I don't think so!

More people need to start contacting them.
yeah it seems like they just felt it was better to just dump the games into scummVM then spend time playing around with Dosbox and Boxer and since ScummVM doesn't properly suppourt the SVGA version they yanked it out which again is just stupid you should NEVER remove files from a release unless you have no other choice i.e. licensing or compatibility issues and only if the file(s) in question cause the game not to run.
Hello again, ladies and geltelmen. I have good news.

I took my old Larry 6 CD, which contains the SVGA version of the game (both DOS and Windows versions). I was able to install and run DOS version by using DOSBox. It appears to be working almost perfectly on my PC (maybe with some brief loading pauses, because the CD is required to play the game with voice acting). Without a CD the voice acting is missing, but the game loads (no messages like "insert the CD".

In other words - screw ScummVM for this version of Larry 6 and use DOSBox.

Accodring to earlier posts, this version is not included due to "technical issues". How about including this version as a separate, experimantal patch for interested users, like me? Even if this version won't be officially supported.
Attachments:
lsl6svga.png (443 Kb)
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JamesBond007: Without a CD the voice acting is missing, but the game loads (no messages like "insert the CD".
Some magic with moving files around and editing the path in one of the standard Sierra config files (I forget which one), and you get a DOSBox-ed fully voiced HDD version.
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JamesBond007: Without a CD the voice acting is missing, but the game loads (no messages like "insert the CD".
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grviper: Some magic with moving files around and editing the path in one of the standard Sierra config files (I forget which one), and you get a DOSBox-ed fully voiced HDD version.
that or just rip the disc to a image file and just have dosbox do a image mount when loading the game, like they do with almost every other Dos game that requires a CD including the Talkie version of Might and Magic 4+5/world of Xeen. So again I really am clueless as to what issue they have that would require them to rip the files out.

Sorry this whole mess is really bugging me, not the were using the lo-res VGA version of Larry 6 just the whole needlessly yanking files out. I have this quirk where really stupid things just bother me.
Post edited January 26, 2013 by DCT