Posted August 27, 2020
Hi and greeting everybody,
so I was just starting to play LOL3 (formerly having played both 1&2, great games, and I thought I'd check out the 3rd for once) and noticed that the framerate seemes to be capped at 30/31fps.
I tried tinkering with Nglide and my AMD settings, and also looked into the options but there is no combination of settings I tried which could remove this cap.
I remember playing LOL2 and having the same problem, but after enabling Hardware acceleration and using dxwnd (for windowed mode) it ran smoothly at 40-60 fps.
Since LOL3 seemed to use bascially the same Westwood-Engine I figured I just had to do the exact thing for LOL3, but alas in LOL3s options there is the whole Acceleration part in options.ini missing:
for example in LOL2 there is a section like this:
[Acceleration]
Acceleration_VGA_Automap=No
Acceleration_VGA_Movies=No
Acceleration_Use4444=No
Acceleration_Filtering=On
Acceleration_Card=Primary
Acceleration_Toggle=On
but in LOL3 there is only (under "Video"):
Acceleration_Filtering=On
All other options from LOL2 are missing. I tried using them anyway (trial and error-style) but it didn't net me any results either.
And I'm even unsure whether this acceleration is the "limiter" anyways, since it is capped with either Voodoo or Direct3D in LOL3 (I can chosse between those with my AMD card it seems, even at max resoultion).
So I was wondering if there is any way to remove the frame-limiter, or is this hardcoded?
The weird thing is, I saw a (german) Let's Play of LOL3 and it ran buttersmooth, so it seems to be possible. But how? Maybe someone else has an idea, or if it is hardcoded somehow. Because even Kikoskias Let's Play of LOL3 (from 2009) seems to be running at 30fps.
I love tinkering with old games on modern hardware (though I still use Win7 64bit), but for now I am at a loss what to try next. Using DXWND doesn't work either, because LOL3 will always go into fullscreen mode, even if I set DXWND up to play in windowed mode.
so I was just starting to play LOL3 (formerly having played both 1&2, great games, and I thought I'd check out the 3rd for once) and noticed that the framerate seemes to be capped at 30/31fps.
I tried tinkering with Nglide and my AMD settings, and also looked into the options but there is no combination of settings I tried which could remove this cap.
I remember playing LOL2 and having the same problem, but after enabling Hardware acceleration and using dxwnd (for windowed mode) it ran smoothly at 40-60 fps.
Since LOL3 seemed to use bascially the same Westwood-Engine I figured I just had to do the exact thing for LOL3, but alas in LOL3s options there is the whole Acceleration part in options.ini missing:
for example in LOL2 there is a section like this:
[Acceleration]
Acceleration_VGA_Automap=No
Acceleration_VGA_Movies=No
Acceleration_Use4444=No
Acceleration_Filtering=On
Acceleration_Card=Primary
Acceleration_Toggle=On
but in LOL3 there is only (under "Video"):
Acceleration_Filtering=On
All other options from LOL2 are missing. I tried using them anyway (trial and error-style) but it didn't net me any results either.
And I'm even unsure whether this acceleration is the "limiter" anyways, since it is capped with either Voodoo or Direct3D in LOL3 (I can chosse between those with my AMD card it seems, even at max resoultion).
So I was wondering if there is any way to remove the frame-limiter, or is this hardcoded?
The weird thing is, I saw a (german) Let's Play of LOL3 and it ran buttersmooth, so it seems to be possible. But how? Maybe someone else has an idea, or if it is hardcoded somehow. Because even Kikoskias Let's Play of LOL3 (from 2009) seems to be running at 30fps.
I love tinkering with old games on modern hardware (though I still use Win7 64bit), but for now I am at a loss what to try next. Using DXWND doesn't work either, because LOL3 will always go into fullscreen mode, even if I set DXWND up to play in windowed mode.
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