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I was able to find a floppy version on ebay, and even found a windows 7 compatible installer for the game on the sierra help pages. (glorious site) Backing this thing up in triplicate..still would like to see the floppy version here on GOG.

Thanks for the suggestion gydion
Post edited February 27, 2014 by rskalski
As a non native English speaker, the terrible voices and no subtitles make King's Quest v unplayable for me. Please GOG, we want the floppy version! Please!
If its any help, I did make a transcript of much of the material from KQ5CD.
http://kingsquest.wikia.com/wiki/KQ5CD_transcript

You can find the floppy version here;

http://kingsquest.wikia.com/wiki/KQ5_transcript
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n8dog818: How about playing WITHOUT your computer's volume on? Most of the sound in the game is voices anyway, so just MUTE IT!
I'm sorry, but I really have to point out how stupid this suggestion is because apparently no one else did. There are no subtitles, no sound means no dialogue at all!
When I was a kid, I actually found Cedric's hooty voice cute. While I understand why some people would be put off, I actually like his voice even more now, due to nostalgia.
Post edited June 27, 2015 by Dartpaw86
There are 2 versions of this game. One version has just text and one version has just voices. There's no option to toggle between voice and text in KQ5. You just have to get the right version. GOG only has the voice version.

Personally I thought the voice acting was mostly okay for a bunch of amateurs. It would have been unacceptably bad if these were professional voice actors, but considering this was Sierra's first game with voice-acting, and these were not professional actors, I tend to give them a free pass for the voice-acting in this game. "Police Quest 4," on the other hand, has even worse voice acting, and I can't give Sierra a pass on that one because by 1993, Sierra had gotten some damn good voice actors for other games released the same year or before.
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cbingham: There are 2 versions of this game. One version has just text and one version has just voices. There's no option to toggle between voice and text in KQ5. You just have to get the right version. GOG only has the voice version.

Personally I thought the voice acting was mostly okay for a bunch of amateurs. It would have been unacceptably bad if these were professional voice actors, but considering this was Sierra's first game with voice-acting, and these were not professional actors, I tend to give them a free pass for the voice-acting in this game. "Police Quest 4," on the other hand, has even worse voice acting, and I can't give Sierra a pass on that one because by 1993, Sierra had gotten some damn good voice actors for other games released the same year or before.
But, V is just horrible...;) A few minutes of that owl hooting while talking and I'm ready to throw the whole thing out. Well, I suppose if I was 5 or 6 years old it would be entertaining--but it was a very bad production. Sierra back in the day made much of its "production values"--watercolor artists "hand drawn" & so on, but even amateurs back then would know "bad" when they hear it...! In the 1990's, professionally directed film & television was known to practically everyone...! It was bad by any standard, even then. I've often wondered why they settled for that poor of a production--V just doesn't fit the games in so many ways, imo.
Post edited September 25, 2015 by waltc
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waltc: In the 1990's, professionally directed film & television was known to practically everyone...! It was bad by any standard, even then. I've often wondered why they settled for that poor of a production--V just doesn't fit the games in so many ways, imo.
Film & TV perhaps, but professionally directed voice acting in video games wasn't a thing yet. You have to remember having voices in video games to the extent that KQ5 did was brand-new territory at the time. CD-rom hadn't been commonly adopted, most people would have bought the floppy version back in the day. So Sierra was testing the waters with this new format. I guess it was also considered something of a novelty. ("Multimedia on your PC!")

It hasn't stood the test of time very well, and while I do have a nostalgic fondness for the voice acting in this game (as I stated earlier in this thread), I agree the floppy version should be put up as an alternative for those who would understandably prefer it.
What PimPamPet said is exactly correct. Not to mention that they didn't want to spend the money to get professional actors. Back in those days, companies didn't put millions of dollars into making a game. Once they saw how successful the games were, then they decided to put more money into voice actors when KQ6 was released. I personally don't think the voice acting in KQ5 is all that bad. But yes, there are parts where Cedric speaks where I want to rip his feathers out and feed him to the eagle
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waltc: In the 1990's, professionally directed film & television was known to practically everyone...! It was bad by any standard, even then. I've often wondered why they settled for that poor of a production--V just doesn't fit the games in so many ways, imo.
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PimPamPet: Film & TV perhaps, but professionally directed voice acting in video games wasn't a thing yet. You have to remember having voices in video games to the extent that KQ5 did was brand-new territory at the time. CD-rom hadn't been commonly adopted, most people would have bought the floppy version back in the day. So Sierra was testing the waters with this new format. I guess it was also considered something of a novelty. ("Multimedia on your PC!")

It hasn't stood the test of time very well, and while I do have a nostalgic fondness for the voice acting in this game (as I stated earlier in this thread), I agree the floppy version should be put up as an alternative for those who would understandably prefer it.
True. I think "King's Quest 5" was the first video game ever with full voice acting. That would explain why they did not hire professionals for the job, because ANY voice acting in a video game was going to be revolutionary at the time. Nowadays there are many games with better voice acting, but those games wouldn't have voice acting if "King's Quest 5" never had it. Roberta Williams always pushed evolution of technology in video games and other video games evolved with "King's Quest" because of it. While Roberta was the pioneer, other game designers after her had the benefit of learning from her, from her mistakes as well as the things she did well. That said, I agree that the floppy version of the game should be an option for those who understandably prefer it.
While I agree that KQ5 was the 1st game to take advantage of multimedia and use voice acting. It certainly doesn't mean that other games never would have used it. Once multimedia became a popular media for video games, it would have happened eventually no matter what. Roberta simply saw the potential early on and took advantage of it right away. Full FMV's weren't far behind, and Sierra was late in the game compared to other companies. The 7th Guest is usually cited for being the 1st, and most popular FMV game at the time
I have all King's Quest games in their GOG-Versions. Really a pity the CD version of KQ5 has no subtitles even if speech is turned off.

Just in the mood to play KGQ again, but I always read text faster than I hear it and like to click it away, which obviously does not compute with the talkie version.

I still have the old CD-ROM "Roberta Williams Anthology" which among others contains KQ5, but I do not know which version.
I tried mounting it in Dos-Box / D-Fend Reloaded, but on starting Dos-Box said SCIKQ5.EXE is a windows file, while trying to start it via Windows (7) it said, it wasn't a windows file.

Can anybody help me with this problem? Or might it be possible to combine the files with the ones from the GOG-Version?

I think, this is not a talkie version, because the only big file, resource.001 is a meager 16 megs big.
You're correct. It's the talkie windows version. You can't run it through Dosbox because it's a windows program. If you have 64 bit version of windows, then you can't run it because it doesn't support 16 bit programs. You can setup Windows 3.1 in DosBox and then run it through that. Or you can try copying all the game files to your hard drive, then pointing ScummVM to the directory and see if that works.
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PiercedEye: I still have the old CD-ROM "Roberta Williams Anthology" which among others contains KQ5, but I do not know which version.
EDIT: this is wrong information here. Roberta Williams Anthology contains KQ5 CD two times. Once in a broken state, that was entered as floppy version on the ScummVM wiki. This mistake has been corrected. There is another King's Quest collection with the French floppy version though, which contains English text, look further down for details!

Robera Williams Anthology contains King's Quest 5 Floppy + King's Quest 5 Talkie.
Both 1.000.052. Floppy is on CD1. Talkie is on CD3.

http://wiki.scummvm.org/index.php/SCI/Game_Collections#Roberta_Williams_Anthology

You can play both via ScummVM (http://www.scummvm.org). You don't need to use the original interpreter.
Post edited November 06, 2022 by m_kiewitz
Thank you very much!

I did not know that it can be run via ScummVM.