Posted January 07, 2015
Hello:
I am new at this forum and I write here because I have found several solutions to all the problems I've encountered while playing KQ8 Mask of Eternity. Now, recently I came across a rather weird problem and I searched everywhere in the Internet to find a solution and I realized that, apparently, I am the only one who has had this problem: over at the Swamp, when Connor takes the second mask piece, a Henchman appears and says "The Mask piece. It belongs to my master". Right after that, the game crashed and sent this error message: "KQAnimObject::playAnim: 'Connor' could not load 'rise'". I asked for help directly with GOG but they never answered. I asked a question in another topic in this forum and nothing. I felt a little desperate and I decided to take the time to try and solve the problem. I began by looking at all the programming files that operate during the Swamp-Chest part after observing exactly when the game crashed. I realized that the game runs fin and crashes as soon as it is Connor's turn to respond to the Henchman. I realized the problem was with Connor's programming code. I analyzed every single file that animated Connor and I found the problem. OF ALL OF HIS ACTIONS, THERE IS NEVER A 'RISE' ACTION. So, I looked at the file that makes that part work (CHEST1.CS file at C:\Program Files (x86)\GOG.com\KQ78\KQ8\swamp\kq) and realized that in line 33 it said "KQConner::setDoMode 0 rise" and when the game looked for the 'rise' action, it crashed because it had nothing to do there, IT COULDN'T DO ANYTHING. I changed 'rise' for 'react' and it solved the problem. Connor responded the way it was supposed to but then another problem happened: it froze just like it does when you get the ax in Daventry and face the first Henchman. I realized that after line 35, the code needed to have another command "getEndLoop Connor $1 1" and that worked. Connor walked perfectly as he was supposed to but just when he reaches the Henchman, the game crashes again and exits automatically. I don't know what else to do; I don't know what is the source of this crash and I have not found ANYTHING helpful. Please help me!!!!
I am new at this forum and I write here because I have found several solutions to all the problems I've encountered while playing KQ8 Mask of Eternity. Now, recently I came across a rather weird problem and I searched everywhere in the Internet to find a solution and I realized that, apparently, I am the only one who has had this problem: over at the Swamp, when Connor takes the second mask piece, a Henchman appears and says "The Mask piece. It belongs to my master". Right after that, the game crashed and sent this error message: "KQAnimObject::playAnim: 'Connor' could not load 'rise'". I asked for help directly with GOG but they never answered. I asked a question in another topic in this forum and nothing. I felt a little desperate and I decided to take the time to try and solve the problem. I began by looking at all the programming files that operate during the Swamp-Chest part after observing exactly when the game crashed. I realized that the game runs fin and crashes as soon as it is Connor's turn to respond to the Henchman. I realized the problem was with Connor's programming code. I analyzed every single file that animated Connor and I found the problem. OF ALL OF HIS ACTIONS, THERE IS NEVER A 'RISE' ACTION. So, I looked at the file that makes that part work (CHEST1.CS file at C:\Program Files (x86)\GOG.com\KQ78\KQ8\swamp\kq) and realized that in line 33 it said "KQConner::setDoMode 0 rise" and when the game looked for the 'rise' action, it crashed because it had nothing to do there, IT COULDN'T DO ANYTHING. I changed 'rise' for 'react' and it solved the problem. Connor responded the way it was supposed to but then another problem happened: it froze just like it does when you get the ax in Daventry and face the first Henchman. I realized that after line 35, the code needed to have another command "getEndLoop Connor $1 1" and that worked. Connor walked perfectly as he was supposed to but just when he reaches the Henchman, the game crashes again and exits automatically. I don't know what else to do; I don't know what is the source of this crash and I have not found ANYTHING helpful. Please help me!!!!
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