Posted October 06, 2018
Was able to play till the escape (with 3 crashes), after the cutscene where i got an arrow into my leg, the game crashes with no real error message. Deinstalled the HD soundpack and checked/repaired the install via gog galaxy. Tested with and wihtout heapsize command. Newest AMD drivers. 18.9.3. Crashes happend with predecessor drivers and newest optional drivers.
CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
16 GB RAM
Radeon RX 470
Win 10 64bit
log from crash:
Local time is 17:48:05 10/06/18, system running for 21 minutes
16325MB physical memory installed, 13611MB available, 134217727MB virtual memory installed, 16 percent of memory in use
PageFile usage: 80MB, Working Set: 71MB, Peak PageFile usage: 80MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
log from "working" gameplay:
Local time is 15:21:17 10/03/18, system running for 7040 minutes
16325MB physical memory installed, 10755MB available, 134217727MB virtual memory installed, 34 percent of memory in use
PageFile usage: 80MB, Working Set: 71MB, Peak PageFile usage: 80MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
-------
Running machine spec auto detect (64 bit)...
- Windows 10 64 bit (build 10.0.16299)
- System memory
--- 16324 MB
- Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
--- Number of available cores: 4 (out of 4)
--- Number of logical processors: 8
- Radeon (TM) RX 470 Graphics (vendor = 0x1002, device = 0x67df)
--- Dedicated video memory: 4041 MB
--- Feature level: DX11 (SM 5.0)
- Final rating: Machine class 3
Last couple of lines of the current log file:
============================ Loading level rataje ============================
Pak 'data\levels\rataje\level.pak' is opened, root: 'data\levels\rataje\'
Pak 'data\levels\rataje\recast.pak' is opened, root: 'data\levels\rataje\'
Pak 'data\levels\rataje\svo.pak' is opened, root: 'data\levels\rataje\'
ShadowPlayHighlights init...
* Creating Core...
Closing pak 'data\_fastload\startup.pak'
Closing pak 'data\_fastload\startup_animations.pak'
Closing pak 'data\_fastload\startup_characters.pak'
Closing pak 'data\_fastload\startup_graphics.pak'
Closing pak 'engine\shadercachestartup.pak'
Sequence Music Engine runs via FMOD Event 'event:/music/music'
CPU: Intel Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
16 GB RAM
Radeon RX 470
Win 10 64bit
log from crash:
Local time is 17:48:05 10/06/18, system running for 21 minutes
16325MB physical memory installed, 13611MB available, 134217727MB virtual memory installed, 16 percent of memory in use
PageFile usage: 80MB, Working Set: 71MB, Peak PageFile usage: 80MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
log from "working" gameplay:
Local time is 15:21:17 10/03/18, system running for 7040 minutes
16325MB physical memory installed, 10755MB available, 134217727MB virtual memory installed, 34 percent of memory in use
PageFile usage: 80MB, Working Set: 71MB, Peak PageFile usage: 80MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
-------
Running machine spec auto detect (64 bit)...
- Windows 10 64 bit (build 10.0.16299)
- System memory
--- 16324 MB
- Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
--- Number of available cores: 4 (out of 4)
--- Number of logical processors: 8
- Radeon (TM) RX 470 Graphics (vendor = 0x1002, device = 0x67df)
--- Dedicated video memory: 4041 MB
--- Feature level: DX11 (SM 5.0)
- Final rating: Machine class 3
Last couple of lines of the current log file:
============================ Loading level rataje ============================
Pak 'data\levels\rataje\level.pak' is opened, root: 'data\levels\rataje\'
Pak 'data\levels\rataje\recast.pak' is opened, root: 'data\levels\rataje\'
Pak 'data\levels\rataje\svo.pak' is opened, root: 'data\levels\rataje\'
ShadowPlayHighlights init...
* Creating Core...
Closing pak 'data\_fastload\startup.pak'
Closing pak 'data\_fastload\startup_animations.pak'
Closing pak 'data\_fastload\startup_characters.pak'
Closing pak 'data\_fastload\startup_graphics.pak'
Closing pak 'engine\shadercachestartup.pak'
Sequence Music Engine runs via FMOD Event 'event:/music/music'
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