RafaelLopez: The information on the wildlands and hunters is incoherent at best. I have read in sections of the manual both that wildlands make it easier to get raided and that hunters help spot raiders, also that hunters improve skirmishing and train in bows but that they're not any stronger than farmers on the fyrd.
ddunham: You can't sneak a large group across fields. But just having wildlands doesn't mean you have a lot of hunters. Who are better at skirmishing, but just regular folk when the forces clash.
Correct me if I'm wrong, but that means that having average-sized wildlands filled with the average number of hunters is ok and there's no such thing as cutting down all wildlands or having a large number of hunters as part of a strategy, right? Which leads me to my point: it doesn't make all that much difference. You just can't have empty wildlands or too large or too little wildlands. Average is good and balanced.
What I meant by saying the information is incoherent is because this is a complex game and certain bits of info are scattered along different pages of the manual and different ring advisors and different screens in the game, and they're hard to interpret (for me). The manual at certain points led me to believe that having any wildlands are a complete disaster, then at other points led me to believe that bowmen are perfect killing machines (when skirmishing) only to become commoners in close fight. None of these are true, wildlands can be useful, bowmen play a minor role when you start investing 5 or more points of magic in battles but they fight okay in the fyrd.