Posted November 27, 2019
Just reached "Beyond" with my first character. And then died in the Arena, having no medkits left (in retrospect I should have just booked it through after killing all the fire fiends for the exp., since I'd have gotten 2 Marine elevator-heals. Well...YASD). I probably should just play on normal first and beat the game to scout out the later levels, but where's the fun in that?
While I'd love to attribute my progress to my prowess in tactical combat...well, was the armor spawn rate increased for this version? In 0.84, armor felt like a rare item. Now, it's not odd to see multiple green armors on a single level. The 0.85 notes don't mention increased armor spawn.
Are out of depth enemy spawns a bug or feature? I encountered 2 turrets on Callisto Mine 3.
I'm not sure if this is player behavior you intended to promote so FYI: Since there's no unload function, to preserve ammo, I've taken up the habit of picking up weapons on the floor and using them up. If you can't take it with you why not use up that 2nd chaingun's ammo, or just shoot that spare rocket launcher's rocket into an unmapped region?
While I'd love to attribute my progress to my prowess in tactical combat...well, was the armor spawn rate increased for this version? In 0.84, armor felt like a rare item. Now, it's not odd to see multiple green armors on a single level. The 0.85 notes don't mention increased armor spawn.
Are out of depth enemy spawns a bug or feature? I encountered 2 turrets on Callisto Mine 3.
I'm not sure if this is player behavior you intended to promote so FYI: Since there's no unload function, to preserve ammo, I've taken up the habit of picking up weapons on the floor and using them up. If you can't take it with you why not use up that 2nd chaingun's ammo, or just shoot that spare rocket launcher's rocket into an unmapped region?