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Hello

Trying to run the game on Windows 10 with a Geforce 1050 Ti card (updated drivers). Game opens a console window for an instant before crashing.

Here's my error log:

00:00:00.01 [NOTICE ] Logging started
00:00:00.01 [NOTICE ] library "steam_api64.dll" : loading...
00:00:00.01 [NOTICE ] library "steam_api64.dll" : failed to open!
00:00:00.01 [NOTICE ] Configuring...
00:00:00.01 [NOTICE ] library "lua51_64.dll" : loading...
00:00:00.02 [NOTICE ] library "lua51_64.dll" : failed to open!
00:00:00.02 [CRITICAL] library "lua51_64.dll" : failed to load!
00:00:00.02 [CRITICAL] Abort called : Can't load library!
00:00:00.02 [CRITICAL] in d:\a\1\s\nv\src\core\library.cc:47 (void __cdecl nv::library::open(class nv::string_view))
00:00:00.02 [CRITICAL] Aborting...

The lua51_64.dll file is also in the game directory. Any suggestions for how to get it to load?

Thanks!
This question / problem has been solved by olgierdhimage
Hi! Please make sure you have the Visual Studio 2017 redistributable package installed. Most probably this is the issue.
Awesome, that did the trick. Excited to dive in, thanks for the help!
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olgierdh: Visual Studio 2017 redistributable package installed.
How to? (what is this exactly? as it proposes programs and talk about C language)
My supposed AMD card is compatible with Vulkan, but it crashes at start using Vulkan game.
Post edited August 19, 2021 by ERISS
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olgierdh: Visual Studio 2017 redistributable package installed.
avatar
ERISS: How to? (what is this exactly? as it proposes programs and talk about C language)
My supposed AMD card is compatible with Vulkan, but it crashes at start using Vulkan game.
Easiest way is to use TechPowerUp's all-in-one batch file:

https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/
Installed all. Still crashing:
(...)
00:00:29.71 [NOTICE ] Loading Lua buffer 'data/lua/gfx/renderer.lua'
00:00:31.17 [CRITICAL] Assertion failed: (res == VK_SUCCESS Can't allocate memory for an image!)
00:00:31.33 [CRITICAL] in d:\a\1\s\nv\src\vulkan\vk_device.cc:1927 (struct nv::pair<struct VkImage_T *,struct VkDeviceMemory_T *> __cdecl nv::detail::create_image(struct nv::vulkan_data &,unsigned int,unsigned int,unsigned int,enum VkImageType,enum VkFormat,enum VkImageTiling,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int))
00:00:31.33 [CRITICAL] Aborting...
00:00:32.31 [DEBUG ] 0: jh: 00007FF6E6100000:000000000029D363[00007FF6E639D363,00007FF6E639D363]
(...)
00:00:32.31 [DEBUG ] 14: jh: 00007FF6E6100000:00000000002B6276[00007FF6E63B6276,00007FF6E63B6276]
00:00:32.31 [DEBUG ] 15: KERNEL32: 00007FFF7CD50000:0000000000017034[00007FFF7CD67034,00007FFF7CD67034]
00:00:32.31 [DEBUG ] 16: ntdll: 00007FFF7E610000:0000000000052651[00007FFF7E662651,00007FFF7E662651]
00:00:32.34 [CRITICAL] Game has crashed! Please send this crash report to chaosforge team!