Posted March 05, 2013
Hello, I'm buckling up for my first playthrough. So...
1. 1.13 or no? I've heard it makes the game harder, but... why so? Was that one of the goals of it? And...
2. What difficulty setting?
The challenge I want is for the game to ask whatever it wants of my intellect and discipline, but I don't want the game to punish me for inexperience or it's own faults. I usually play games on the second-to-hardest difficulty setting, citing that the hardest "might be made with veterans of the game in mind". In short, my philosophy for difficulty is that the game should ask the very best for my problem-solving and discipline, but not ask any inhuman feats of calculation, intuition, or etc. The selection becomes tricky with 1.13, what with an added difficulty level. My immediate assumption was to play it on Experienced, with Expert being for people on their second playthrough and INSANE being for die-hard fans who even understand fragments of how the game is coded. And if with 1.13, what about the Drassen counterattack? It would seem iffy not to have it, but it wasn't in the initial game. And if with 1.13, what about Max IMP? Since 1 is what the initial game went with, that would be my assumption.
Other notes?
1. 1.13 or no? I've heard it makes the game harder, but... why so? Was that one of the goals of it? And...
2. What difficulty setting?
The challenge I want is for the game to ask whatever it wants of my intellect and discipline, but I don't want the game to punish me for inexperience or it's own faults. I usually play games on the second-to-hardest difficulty setting, citing that the hardest "might be made with veterans of the game in mind". In short, my philosophy for difficulty is that the game should ask the very best for my problem-solving and discipline, but not ask any inhuman feats of calculation, intuition, or etc. The selection becomes tricky with 1.13, what with an added difficulty level. My immediate assumption was to play it on Experienced, with Expert being for people on their second playthrough and INSANE being for die-hard fans who even understand fragments of how the game is coded. And if with 1.13, what about the Drassen counterattack? It would seem iffy not to have it, but it wasn't in the initial game. And if with 1.13, what about Max IMP? Since 1 is what the initial game went with, that would be my assumption.
Other notes?