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Today's release of Interstate '76 was a dream come true to a lot of GOGers including some of our staff members. Let's see how the classic was born - a retrospective by Dan Amrich.
When MechWarrior 2’s writer and designer Zack Norman found himself shopping for a classic muscle car in the mid-90s, he got more than he bargained for. “I was looking for a Plymouth Barracuda,” says Norman today. “That was the height of the market for those machines. I was all about a plum crazy '70 Hemi Coupe -- they were so bitchin'.” But kicking the tires lit some fires, too: What if you combined the gas-guzzling fury of Detroit’s finest and the customizable carnage of technological war machines together into one game?
I don't think I've ever been happier to see a title on GOG. I bought a copy of this on e-bay several years ago and could only get it to run by disabling my sound drivers. I definitely loses something without the soundtrack and the poetry. Thank you so much for bringing this game back. Groove Champion drives again.
Very nice retrospective for a very deserving game. Now if we could only get updated visuals...
Still plays like a dream =)
I have a couple of Dr. Radar missiles with your name on them, Elektro.
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GOG.com: a retrospective by Dan Amrich
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wraith808: Very nice retrospective for a very deserving game. Now if we could only get updated visuals...

I'd say a full blown blockbuster remake is long overdue.
Thank you so much for reviving this awesome game! I have not been able to play this nor Tie Fighter since upgrading to XP many many moons ago. Thank you!
awesome restrospective that sums up what was so cool about this game. Thank you.
GOG forgot to tell about Car Wars: http://www.sjgames.com/carwars/
Interstate was mainly this Steve Jackson's boardgame come almost true as a good videogame...
Post edited February 19, 2010 by ERISS
and it’s the only game to ever offer poetry on command (just hit the T key)

...What?
Anyway, I never heard of this game. Strange, because you're all hyped for it, must have been massively popular when it was released.
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AlexY:
and it’s the only game to ever offer poetry on command (just hit the T key)

...What?

Yeah, I goofed, it's not the T key -- it was the T key in the beta, and believe it or not, I still have my build notes from before this game came out in 1997. I believe the proper key in the final game is Q. I keep forgetting to check.
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AlexY:
and it’s the only game to ever offer poetry on command (just hit the T key)

...What?
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DanAmrich: Yeah, I goofed, it's not the T key -- it was the T key in the beta, and believe it or not, I still have my build notes from before this game came out in 1997. I believe the proper key in the final game is Q. I keep forgetting to check.

Actually, the proper key is C.
Good article, great game. Now if only gog.com would fix the numerous issues with this release.
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ventsetti: Actually, the proper key is C.

Ah, thanks. Someone else just posted scans of the key card and I wondered if maybe it was just on one of the unmarked keys -- and it is!
http://img15.imageshack.us/img15/6499/i76refcard1.png
I loved this, but seemed to get more playtime out of Interstate '82. Probably for the DeLorean, the graphics were pants compared to this if I remember correctly.
did the same devs work on the horrendous i82? or was that another studio? I'm hoping it was the latter, not some sudden loss of talent.