Posted September 08, 2012
The title is pretty self explanatory.
As for myself, I can't decide between the Thief and the Paladin. The Thief is a former noble and can reclaim his titles. This gets him a town of his own - though not much can be done with it - with extra quests to complete and soldiers to recruit. He can also disarm traps, use stealth to attack enemies from the shadows, reach three of the four spell mastery levels, and easily take out enemies from afar. He's squishy, however, and that's where I like my Paladin.
My Paladin can take a hit and dish it out, too. The Thief has a wide instead of tight damage range with the bow, such as 5-30. The same level melee weapon may be 30-40. And then there are the large shields and larger armors to wear. For lack of a better word, they look cool. But he's not quite as good with dealing with traps and he can only reach two out of the four spell mastery levels. That makes me worry about how I'm going to deal with debilitating status effects. Finally, the Paladin's quest reward lets him become a commander, but all I've gotten out of that so far has been a chest.
As for myself, I can't decide between the Thief and the Paladin. The Thief is a former noble and can reclaim his titles. This gets him a town of his own - though not much can be done with it - with extra quests to complete and soldiers to recruit. He can also disarm traps, use stealth to attack enemies from the shadows, reach three of the four spell mastery levels, and easily take out enemies from afar. He's squishy, however, and that's where I like my Paladin.
My Paladin can take a hit and dish it out, too. The Thief has a wide instead of tight damage range with the bow, such as 5-30. The same level melee weapon may be 30-40. And then there are the large shields and larger armors to wear. For lack of a better word, they look cool. But he's not quite as good with dealing with traps and he can only reach two out of the four spell mastery levels. That makes me worry about how I'm going to deal with debilitating status effects. Finally, the Paladin's quest reward lets him become a commander, but all I've gotten out of that so far has been a chest.
Post edited September 08, 2012 by VacGOG