Posted October 20, 2019
I've built some tools which can be used to convert level file to other formats and extract/modify game resources like models, animations, textures, sounds etc...
The cndtool can convert CND level file to NDY text based file format which can be edited in any text editor and vice versa NDY -> CND.
It can also extract and convert level geometry to Wavefront .obj file format. Generated obj file can then be imported into any 3D modeling/viewer program that supports obj file format e.g. Blender.
If anyone is interested the main repository can be found on Github: https://github.com/smlu/Urgon
The repository contains also C++ library (and source code) for parsing & writing some of the game resource files (cnd, key, mat).
For editing game's 3D models and animations, I've made an add-on for Blender, a free open-source 3D editor.
The add-on can be found here: github.com/smlu/blender-sith
To edit materials you can use GIMP plugin from here: github.com/smlu/gimp-ijim
The cndtool can convert CND level file to NDY text based file format which can be edited in any text editor and vice versa NDY -> CND.
It can also extract and convert level geometry to Wavefront .obj file format. Generated obj file can then be imported into any 3D modeling/viewer program that supports obj file format e.g. Blender.
If anyone is interested the main repository can be found on Github: https://github.com/smlu/Urgon
The repository contains also C++ library (and source code) for parsing & writing some of the game resource files (cnd, key, mat).
For editing game's 3D models and animations, I've made an add-on for Blender, a free open-source 3D editor.
The add-on can be found here: github.com/smlu/blender-sith
To edit materials you can use GIMP plugin from here: github.com/smlu/gimp-ijim
Attachments:
in_hat2.gif (190 Kb)
so_startl.gif (219 Kb)
imd.png (250 Kb)
solbfo.png (478 Kb)
cyn.jpg (167 Kb)
Post edited December 26, 2022 by volodnikov5