otjp: Same destination same path. You can wander off the path but must return to the path to continue. Your path does not differ.
Pangaea666: By definition this makes the path different. It's not (or shouldn't be) a difficult concept to grasp.
No it doesn't, the same path is always walked, you can put off walking that path, but that path must always be walked.
Hickory: Says the only person on the planet who thinks IWD and BG are equally linear.
You have to go down the same path and do the same things in every playthrough in order to complete the game. You can wander off all you like but must always return to the same path each time.
Hickory: Wrong. There are near infinite routes to the main quest objectives in BG; there is only one route in IWD. 'Path' does not equate to 'objective'.
Didn't say restrictive in exploration. Exploring optional side areas does not alter the path through the game, you still have to walk the same path each time. Same destination same path. You can wander off the path but must return to the path to continue. Your path does not differ.
Hickory: Again, you are confusing 'objectives' with 'path'. They are two completely different things.
Near infinite? No.
Optional side areas do not alter the path through the game.
To progress through the game you must always walk the same path every time.
Nothing has been posted so far to counter this.