It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Why am i being hit in all 2nd edition IE games with rolls of like 10 regardless of AC?
Sword spiders has terrible THAC0, they still hit you super easily.
I´m in Severed Hand right now and although i have a perfectly balanced party with a tank
of -11 AC i still get hit at 10 rolls by everything.

I´m basically forced into using grease + entangle every single fight while having
everyone using missile weapons.

A lot of the times you can´t avoid being hit or oneshotted because of setups or ranged attackers.

In BG1you could have an AC of -20 -25 vs missle and still be hit at 14 rolls by archers.

Obviously black isle thought this diffuclty was appropiate, your thoughts?
Post edited November 22, 2013 by rawsteel
Because you have an AC of -11 does not mean that you are unhittable. Your AC is subtracted from the THAC0 of the creature attempting to hit you. Let's take an example of a creature with a THAC0 of 1. The calculation goes:
( THAC0 - AC ), so that becomes ( 1 - (-11) ) == 12. As you can see, the creature needs to roll a 12 or higher from a 20 sided die. You are not invulnerable in any way just because you have low AC.
avatar
Hickory: Because you have an AC of -11 does not mean that you are unhittable. Your AC is subtracted from the THAC0 of the creature attempting to hit you. Let's take an example of a creature with a THAC0 of 1. The calculation goes:
( THAC0 - AC ), so that becomes ( 1 - (-11) ) == 12. As you can see, the creature needs to roll a 12 or higher from a 20 sided die. You are not invulnerable in any way just because you have low AC.
I think you're missing his point; his issue is that the THAC0 of most of the creatures is unreasonably low, so they hit a lot more often than they should. This distorts the game balance, making ranged attacks and movement blockers (such as web) far more powerful than they should be, and non-AC forms of defense like mirror image or stoneskin far more reliable choices.

I'm not familiar with the 2E creature stats, but I am familiar with the 3E ones and I noticed the IWD2 monsters were noticeably boosted.
Post edited November 22, 2013 by Darvin
avatar
Darvin: I think you're missing his point; his issue is that the THAC0 of most of the creatures is unreasonably low, so they hit a lot more often than they should.
I don't know how you work that out. He/she was generalising in his post -- I can only interpret what I read -- as is evident in "I´m in Severed Hand right now and although i have a perfectly balanced party with a tank of -11 AC i still get hit at 10 rolls by everything." That's a generalisation, and without specifics/examples my answer is quite to the (his/her) point.
avatar
Darvin: I think you're missing his point; his issue is that the THAC0 of most of the creatures is unreasonably low, so they hit a lot more often than they should.
avatar
Hickory: I don't know how you work that out. He/she was generalising in his post -- I can only interpret what I read -- as is evident in "I´m in Severed Hand right now and although i have a perfectly balanced party with a tank of -11 AC i still get hit at 10 rolls by everything." That's a generalisation, and without specifics/examples my answer is quite to the (his/her) point.
I think that is his complaint, though: in order for that to happen, a simple calculation shows that they must have a Thac0 or at least -1 if a roll of 10 hits AC of -11. This is not, however, actually too excessive: my BG2 melee characters, who have admittedly basically reached the end of the level curve in terms of thac0 and proficiencies, have thac0s of around -10, once weapon proficiency modifiers are applied. To the OP: check your own thac0 in your character sheet, you may be surprised at how good it is.