Posted April 03, 2015
Just a little background here. I beat the original Baldur's Gate years ago and I bought a physical copy of this game but never played it. Recently, I bought it on GOG to play multiplayer with a friend since I heard Icewind Dale is awesome for coop. We decided to play two multi classed characters each since he was brand new to this kind of game and we could cover more classes this way.
One of the problems is he wanted to keep it as realistic as possible and not reroll his stats in the character creation section. As a result, his characters constitution is a bit low and on top of that multi class characters level slowly and have fewer hit points than single class characters.
We played probably a total of 5 hours before he decided he didn't like the game and so I picked up the entire party and I am trying to finish the game.
Our party is:
Thief/Fighter
Cleric/Ranger
Druid/Fighter
Conjurer
So at this point, we are at the Severed Hand and the Druid and Cleric only have about 50 hit points which seems low and I've only recently started to try to reload and max out their hit points every time they level. My mage has about the same hit points but that makes sense. I feel like this is a more challenging party to play and I have to use healing spells/potions and rest more and retreat more than the normal party.
Is my party too weak? I could create 2 more characters and roleplay that we were looking for 2 mercenaries to join us to give my party more firepower if I have to.
One of the problems is he wanted to keep it as realistic as possible and not reroll his stats in the character creation section. As a result, his characters constitution is a bit low and on top of that multi class characters level slowly and have fewer hit points than single class characters.
We played probably a total of 5 hours before he decided he didn't like the game and so I picked up the entire party and I am trying to finish the game.
Our party is:
Thief/Fighter
Cleric/Ranger
Druid/Fighter
Conjurer
So at this point, we are at the Severed Hand and the Druid and Cleric only have about 50 hit points which seems low and I've only recently started to try to reload and max out their hit points every time they level. My mage has about the same hit points but that makes sense. I feel like this is a more challenging party to play and I have to use healing spells/potions and rest more and retreat more than the normal party.
Is my party too weak? I could create 2 more characters and roleplay that we were looking for 2 mercenaries to join us to give my party more firepower if I have to.
Post edited April 04, 2015 by Darkshowers