Posted October 17, 2015
BTW, the HP regeneration associated with high Constitution was only in the original editions of AD&D.
Third Edition rules, as seen in IWD2, no longer provide such a perk, so getting no regeneration (well, properly, it would really have been "fast healing" as in 3E, "regeneration" refers to a very specific mechanic that is far more powerful than merely auto-healing HP over time) is normal.
However, the overall trade-off is still that high CON in 3E is more powerful in the long run than it was in old AD&D; all classes now get the full HP bonus from CON (although your Barb would have anyway as it's a fighter type), it grants a bonus to arguably the most important saving throw in the game (save or die effects in particular are usually Fortitude), and since Name level was abolished, you now get the HP bonus from CON forever instead of just for the first 9-11 levels :)
Third Edition rules, as seen in IWD2, no longer provide such a perk, so getting no regeneration (well, properly, it would really have been "fast healing" as in 3E, "regeneration" refers to a very specific mechanic that is far more powerful than merely auto-healing HP over time) is normal.
However, the overall trade-off is still that high CON in 3E is more powerful in the long run than it was in old AD&D; all classes now get the full HP bonus from CON (although your Barb would have anyway as it's a fighter type), it grants a bonus to arguably the most important saving throw in the game (save or die effects in particular are usually Fortitude), and since Name level was abolished, you now get the HP bonus from CON forever instead of just for the first 9-11 levels :)