Posted October 22, 2013
Kneller: So the final tally is:
LG Female Human Paladin (long sword, bow, hammer)
NG Female Dwarven Cleric (mace, slings)
N Male Halfling Thief (daggers, bow)
LN Male Half-elven Mage (daggers)
A few assorted questions:
1) Are there any fan made patches I should add on top of the GoG version?
2) It's been a long time since I've played, is there a particular level that would be good to start HoW?
3) And TotL didn't even exist when I last played. Is there a suggested level for that?
Thanks again.
My only comment on your party is that in IWD there are not very many good short bows, which is all your thief can use. I might consider going with slings. But it's by no means a deal-breaker. LG Female Human Paladin (long sword, bow, hammer)
NG Female Dwarven Cleric (mace, slings)
N Male Halfling Thief (daggers, bow)
LN Male Half-elven Mage (daggers)
A few assorted questions:
1) Are there any fan made patches I should add on top of the GoG version?
2) It's been a long time since I've played, is there a particular level that would be good to start HoW?
3) And TotL didn't even exist when I last played. Is there a suggested level for that?
Thanks again.
1) You might consider the Unfinished Business mod, if you want extra content. I also like the infinite stacking and bottomless bags of holding mods, but many consider that a 'cheat'. I don't, as to me it just makes inventory management much less of a living hell. YMMV.
2) I'd actually advise doing it after completing the main campaign. Makes more sense from a roleplay perspective, IMO.
3) TotL can be pretty brutally difficult, so I'd advise being fairly high level. Maybe go for that one before heading off to the Sea of Moving Ice.