Posted March 11, 2015
Really enjoying the game thus far -- the character and play-style variety is awesome (especially loved the non-lethal character ^_^) -- but there is one pretty big issue that makes the game feel unfair where the first never did -- the level design.
A lot of the levels are way too large and have way too many open spaces. It seems that the radius at which enemies can detect the player is just a bit lower then the width of the monitor -- given that widescreen monitors have approximately a 2:3 ratio, it means that enemies above and below you can detect you without you seeing them. The large, open levels make the issue worse, because you are often faced with situations where there are potential threats both above AND below you, meaning the look function is not a viable solution to the problem (since you can only extend your vision in a single direction at a time).
In case the devs ever check this forum, I think a viable solution would be to zoom the game out a tad -- just far enough to let players see threats when the threats can see the player. Right now the game actually feels unfair, whereas HM1 never did (at least to me).
In the meantime - does anyone know if there is a possibility to set a custom resolution? I think that if I were able to set it to a 4:3 aspect ratio the problem would be reduced significantly.
A lot of the levels are way too large and have way too many open spaces. It seems that the radius at which enemies can detect the player is just a bit lower then the width of the monitor -- given that widescreen monitors have approximately a 2:3 ratio, it means that enemies above and below you can detect you without you seeing them. The large, open levels make the issue worse, because you are often faced with situations where there are potential threats both above AND below you, meaning the look function is not a viable solution to the problem (since you can only extend your vision in a single direction at a time).
In case the devs ever check this forum, I think a viable solution would be to zoom the game out a tad -- just far enough to let players see threats when the threats can see the player. Right now the game actually feels unfair, whereas HM1 never did (at least to me).
In the meantime - does anyone know if there is a possibility to set a custom resolution? I think that if I were able to set it to a 4:3 aspect ratio the problem would be reduced significantly.
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