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I found out on the Steam forums to run the game in "Windowed Mode." Go to your graphics options in-game and set "Fullscreen" to "off." See, I found out that the game crashes in "fullscreen mode", every time you get an achievement! That's why it kept crashing after a 5x Combo. You were getting an achievement for that. Play the game in "windowed mode", for now until a new patch fixes this bug. It works fine for me!
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SnyderTime86: I found out on the Steam forums to run the game in "Windowed Mode." Go to your graphics options in-game and set "Fullscreen" to "off." See, I found out that the game crashes in "fullscreen mode", every time you get an achievement! That's why it kept crashing after a 5x Combo. You were getting an achievement for that. Play the game in "windowed mode", for now until a new patch fixes this bug. It works fine for me!
I tried that but it didn't work for me. What resolution did you use?
Post edited March 12, 2015 by asdf0000001
looks like it has been patched on steam, why don't we have the patch yet or am I missing something?
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hidden_hunter: looks like it has been patched on steam, why don't we have the patch yet or am I missing something?
We don't have the patch yet because GOG's patching system is different than Steam's: Steam doesn't proof-test whatever publishers and developers send them, it's all automated, whereas GOG has real people wrapping the patches into a nice and convenient GOG installer, assuring quality and manually uploading them into our game shelfs. Also, since they're only people, they usually don't work on weekends and late hours in the day, which means the patch should be uploaded today or tomorrow.

Don't worry, as this and other patches will be available here, Devolver has never stopped supporting their games on GOG, I'm sure they already have the patch, they're just doing what they do, testing the patch and wrapping it in that nifty GOG installer.
Post edited March 12, 2015 by groze
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hidden_hunter: looks like it has been patched on steam, why don't we have the patch yet or am I missing something?
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groze: We don't have the patch yet because GOG's patching system is different than Steam's: Steam doesn't proof-test whatever publishers and developers send them, it's all automated, whereas GOG has real people wrapping the patches into a nice and convenient GOG installer, assuring quality and manually uploading them into our game shelfs. Also, since they're only people, they usually don't work on weekends and late hours in the day, which means the patch should be uploaded today or tomorrow.

Don't worry, as this and other patches will be available here, Devolver has never stopped supporting their games on GOG, I'm sure they already have the patch, they're just doing what they do, testing the patch and wrapping it in that nifty GOG installer.
Where do you have your information from that they meticulously test the patches they upload? How much time do you assume they spend on that process? Don't you think that would be counter productive? Why not just get the patch out as fast as possible, it's the developers job to make sure the patch works, that's not up to GOG.

Besides, I know for a fact that they have uploaded a broken patch before in the case of Wasteland 2.

It seems to me you are talking nonsense, pretending to know things that you just assumed to be true but don't actually know for a fact. Please refrain from doing that, it's really annoying when people do that.
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groze: We don't have the patch yet because GOG's patching system is different than Steam's: Steam doesn't proof-test whatever publishers and developers send them, it's all automated, whereas GOG has real people wrapping the patches into a nice and convenient GOG installer, assuring quality and manually uploading them into our game shelfs. Also, since they're only people, they usually don't work on weekends and late hours in the day, which means the patch should be uploaded today or tomorrow.

Don't worry, as this and other patches will be available here, Devolver has never stopped supporting their games on GOG, I'm sure they already have the patch, they're just doing what they do, testing the patch and wrapping it in that nifty GOG installer.
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asdf0000001: Where do you have your information from that they meticulously test the patches they upload? How much time do you assume they spend on that process? Don't you think that would be counter productive? Why not just get the patch out as fast as possible, it's the developers job to make sure the patch works, that's not up to GOG.

Besides, I know for a fact that they have uploaded a broken patch before in the case of Wasteland 2.

It seems to me you are talking nonsense, pretending to know things that you just assumed to be true but don't actually know for a fact. Please refrain from doing that, it's really annoying when people do that.
You know what's also annoying? When people take an overly-defensive stance and hide behind that idiotic argument that others don't speak things they know "for a fact".

I was just trying to clear some things up, people tend to get impatient because of a freaking video game, and despite the fact I don't know for sure GOG does extensive QA with every single patch and update they get from the developers, or how long does this alleged process take them, you can't argue it's not immediate, as it is on Steam. To my knowledge, if people pre-ordered or bought a game on GOG, they should already be aware of this, I know Steam is *the Holy Standard* and most people expect GOG to be the same as Steam, but with a little googling in advance or some forum experience beforehand, you clearly understand that's not the case.

Now, I'm not on GOG's payroll, or anything, but I love their service and I keep up as much as I can with these forums, all of the things I said were based off of the statements of many GOG staff over the years in these same forums. No, I don't know "for a fact" that things work exactly like that, but I'm inclined to think so, I have no reason whatsoever to think all the GOG staff on these forums are liars and that every time they said they do some QA with the patches they get it was a big fat lie.

I wasn't aware of that broken Wasteland 2 broken patch, no, but it doesn't exactly prove my point wrong, if you think about it... the people doing the QA are just that, at the end of the day: people, and they make mistakes. Also, with the amount of newer games they have been releasing, some that need heavy patching right from day 1, I can imagine they're working really hard and don't have all the time they needed to properly test all the things they intended to (if they even do that, of course, since you seem to be so doubting of them doing QA on the patches).

Even if one isn't to believe that GOG does QA of some sort on the games and patches they receive from the devs and publishers, it still stands that they undoubdtedly wrap them in their own installers (you know... the orange thingy with a white circle in the middle which lets you install GOG games and patches, right? Or do you doubt they do that, as well?), and that takes time in itself, so it would never be an immediate process, at least not as immediate as it is on Steam, where everything is automated -- dev uploads patch to server, Steam automatically updates the games of every user that bought them. Then, after wrapping the patch in the GOG custom installer, someone still has to upload said patch manually. So, you see, even without the QA, if you're intent on doubting GOG does it, it should never be a quick a process as it is on Steam.

And if you bought a game on GOG expecting this to be Steam, you should have bought it on Steam to begin with.

P.S.: Devolver tend to actively support their games sold on GOG, but usually most publishers favor Steam and treat us GOG customers like second-rate ones, updating their games much slower than they do with other digital stores. Then again, I don't know whether Devolver/Dennaton has sent the patches to GOG and Humble already, that might be a possibility as well. But, yeah, it's all in the realm of hypothesis, I... "understand" how trying to see GOG's perspective on this may upset some impatient and annoyingly rational people.

Have a nice logical and boring day.
Gah! Knew I should have got it on Steam instead. :(
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SimonDando: Gah! Knew I should have got it on Steam instead. :(
I feel the same right now, price was (and still is) identical :<
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groze: snip...
Typically I dislike walls of text, but +1.
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groze: snip...
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Gydion: Typically I dislike walls of text, but +1.
Ditto, but good post. +1 from me.

Edit: The latest version as of this post fixes the multiplier/achievement crash bug on the Mac.
Post edited March 13, 2015 by alburl
Glad the achievement crash has been sorted!

Might just be me, but I'm now crashing to desktop when either entering new floors, or on completing the stage. This has just started happening on the stage "Dead Ahead". It's a long, tough level and it's happened three times now. Can't progress at this point.

Anyone else had this happen?

Also noticed some pretty significant frame rate issues since the last update.
Post edited March 15, 2015 by SimonDando
Mac crashing on "Dead Ahead" as well. After clearing the level it crashes while changing screens when trying to return to the car. I tried a couple of times and the same thing happened.
Crash on Mac after "Dead Ahead". Reproducible.
I finshed it twice and that level is hard as hell.
Fuck this game, I'm outta here.
I just had the Dead Ahead crash happen as well...it was of course the level I was stuck at before the previous patch...
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polarwhale: Mac crashing on "Dead Ahead" as well. After clearing the level it crashes while changing screens when trying to return to the car. I tried a couple of times and the same thing happened.
I've had the same problem twice in my Mac. I can't seem to beat the level without the game crashing.