Posted October 20, 2018
I haven't seen a video on youtube for this, but here are all the ways to lose that I found:
1. Kick the cat
2. Open the door next to the fireplace in the old house (you will be given some options, but all of them will end the game)
3. Stay in the Old House until 5 o'clock
4. Run away from the mysterious stranger
5. Get 100 demerits
6. Fail the mid-term (Interestingly, this is the only test in the game where failing it ends the game. Failing the first test means you are ineligible for electives but it doesn't end the game. Failing most of the other tests/assignments just makes Gerhard von Urwald unhappy. Doesn't make a huge difference. Failing the final can make you ineligible for Rogue of the Year, or it can get Gerhard von Urwald to say that you need to spend less time on other activities and more time studying, depending on what else you have or have not done throughout the game)
7. Get killed by the Giant Proach
8. Attack the sea serpent while he's conscious
9. Try to walk by the tentacled monster
10. Talk to the zombie pirate captain without having killed his minions
11. Try to open the zombie pirates' chest without having defeated the zombie pirate captain
12. Try to play Poobah with the zombie captain without getting everything he asks for (150 coins and Panda pants)
13. Lose to the zombie captain at Poobah
14. Lose to the Zombie captain in combat
15. Lose to the minotaur in combat (this is a funny one. It's worth seeing)
16. Lose to Zac the Wraith in combat
17. Get crushed by the Golem
18. Lose to the Drat Queen in combat (this is also a funny one. The death message surprised me when I first saw it)
19. Join the Thieves Guild (this is necessary for one of the achievements. It's odd that you have to die to get an achievement.)
20. Don't become Rogue of the Year
That's all I know of. Are there other ones?
1. Kick the cat
2. Open the door next to the fireplace in the old house (you will be given some options, but all of them will end the game)
3. Stay in the Old House until 5 o'clock
4. Run away from the mysterious stranger
5. Get 100 demerits
6. Fail the mid-term (Interestingly, this is the only test in the game where failing it ends the game. Failing the first test means you are ineligible for electives but it doesn't end the game. Failing most of the other tests/assignments just makes Gerhard von Urwald unhappy. Doesn't make a huge difference. Failing the final can make you ineligible for Rogue of the Year, or it can get Gerhard von Urwald to say that you need to spend less time on other activities and more time studying, depending on what else you have or have not done throughout the game)
7. Get killed by the Giant Proach
8. Attack the sea serpent while he's conscious
9. Try to walk by the tentacled monster
10. Talk to the zombie pirate captain without having killed his minions
11. Try to open the zombie pirates' chest without having defeated the zombie pirate captain
12. Try to play Poobah with the zombie captain without getting everything he asks for (150 coins and Panda pants)
13. Lose to the zombie captain at Poobah
14. Lose to the Zombie captain in combat
15. Lose to the minotaur in combat (this is a funny one. It's worth seeing)
16. Lose to Zac the Wraith in combat
17. Get crushed by the Golem
18. Lose to the Drat Queen in combat (this is also a funny one. The death message surprised me when I first saw it)
19. Join the Thieves Guild (this is necessary for one of the achievements. It's odd that you have to die to get an achievement.)
20. Don't become Rogue of the Year
That's all I know of. Are there other ones?
Post edited October 20, 2018 by cbingham