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Are there any additional ways to speed up combat in HoMM5? All those hero attacks and close-up attack animations get a little tedious after a while and just having the units bash each other's heads in without close-up would be fine with me. In HoMM3, battles sometimes look a little silly when a zombie is scuffling across the battlefield with lightning speed, but I prefer it that way.
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Leonaru: Are there any additional ways to speed up combat in HoMM5? All those hero attacks and close-up attack animations get a little tedious after a while and just having the units bash each other's heads in without close-up would be fine with me. In HoMM3, battles sometimes look a little silly when a zombie is scuffling across the battlefield with lightning speed, but I prefer it that way.
I don't have it installed at the moment, but i'm pretty positive there's an option to disable the close-up animation, it was one of the first thing i unchecked back then...

On the other hand, i'm not sure if there is an overrall battle speed option like in the previous titles.