Posted June 21, 2017
As far as the campaigns go, the plot varies. Probably to add some longer, story building interest, and a chance to justify some unusual tactics. There will be some campaign maps starting with one town and requiring development, capture and finally conquer, but not all (or even many).
I usually treat the campaigns as a tutorial and have yet to back and do one a second time. Celestial Heavens has walkthroughs though, as does Youtube.
If, like me, You prefer to start with one town, like your opponents, develop, strike out, expand and conquer then try the single scenarios. Especially those on Maps for Heroes.
I usually spend anything from 6 - 12 months (gametime) to complete the larger ones. I can recommend some to try if like, when you are ready.
Back to the skillwheel...the three rings are similar to abilty "levels" in that some advanced or expert (centre and inner ring) have prerequisites. Looking at Urgashes Call, I can't remember if there are three ways to get it (Logistics, Attack, Dark Magic) or if you need to complete all three paths to get it.
Either way, don't fret about the scenario styles in the campaigns, the real fun lies in the custom maps. Plenty there to suit all style preferences.
I usually treat the campaigns as a tutorial and have yet to back and do one a second time. Celestial Heavens has walkthroughs though, as does Youtube.
If, like me, You prefer to start with one town, like your opponents, develop, strike out, expand and conquer then try the single scenarios. Especially those on Maps for Heroes.
I usually spend anything from 6 - 12 months (gametime) to complete the larger ones. I can recommend some to try if like, when you are ready.
Back to the skillwheel...the three rings are similar to abilty "levels" in that some advanced or expert (centre and inner ring) have prerequisites. Looking at Urgashes Call, I can't remember if there are three ways to get it (Logistics, Attack, Dark Magic) or if you need to complete all three paths to get it.
Either way, don't fret about the scenario styles in the campaigns, the real fun lies in the custom maps. Plenty there to suit all style preferences.