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A big thank you to everyone who’s playing Haven, we are receiving your fantastic feedback about the game and it’s heartwarming. We also enjoyed your first cosplays and fan-arts!

We’ve prepared already a first patch to cover some of the most urgent fixes. We are working on another one that we will release soon.

We appreciate your help reporting those issues and your patience as we fix them.

Patch notes - Minor Patch December 9th 2020

Version 1.0.157

Bug fixes:
- Turkish regional settings issue: When playing with Windows regional settings set to Turkish, some menu UI localization would not show up properly and actor voices were missing.
- Blocking bug at the big door on Lonako: Some cases where the big door would not open. Running the update should fix the issue for users currently having the problem in their save game.
- Unexpected behavior if you played the demo: Some users who previously played Haven demo could encounter a crash or unexpected behavior if they continue playing the game from a save from the demo.
- Roaming stutter: Prevent some stutter that could happen routinely every 10-20 seconds while roaming.
- Wide screens resolutions improvements: Display options now gives the choices of resolution wider than 16/9 for ultrawide monitor support and fix main menu out of the screen on very wide resolutions.
Post edited December 09, 2020 by MyleneGameBakers
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MyleneGameBakers: A big thank you to everyone who’s playing Haven, we are receiving your fantastic feedback about the game and it’s heartwarming. We also enjoyed your first cosplays and fan-arts!

We’ve prepared already a first patch to cover some of the most urgent fixes. We are working on another one that we will release soon.

We appreciate your help reporting those issues and your patience as we fix them.

Patch notes - Minor Patch December 9th 2020

Version 1.0.157

Bug fixes:
- Turkish regional settings issue: When playing with Windows regional settings set to Turkish, some menu UI localization would not show up properly and actor voices were missing.
- Blocking bug at the big door on Lonako: Some cases where the big door would not open. Running the update should fix the issue for users currently having the problem in their save game.
- Unexpected behavior if you played the demo: Some users who previously played Haven demo could encounter a crash or unexpected behavior if they continue playing the game from a save from the demo.
- Roaming stutter: Prevent some stutter that could happen routinely every 10-20 seconds while roaming.
- Wide screens resolutions improvements: Display options now gives the choices of resolution wider than 16/9 for ultrawide monitor support and fix main menu out of the screen on very wide resolutions.
I'm actually getting stutters now that I never had before. Please advise if this needs a patch or a change in settings. Thanks!
Hey, thank you for the patch. How can we report some bug?

I encountered a breaking bug twice, forcing me to reload the save (back to main menu then load the last saved position):
During the battle, I think it happens when the characters are thrown out the screen by some big monster attack, I'm anticipating the cast of shield (for kay each time, I think), and when the characters are visible again and the UI controls are showing again, there is a little animation on the shield button (kay) but nothing happens. The monster stops attacking and I cannot do a thing. Tried to activate the autobattle but no character is taking any action (the game is still animated but it's as if everyone, monster included, has gone AFK. And there is an animation loop on the kay shield button)..

I may try to reproduce the bug if the description does not help.
Post edited December 09, 2020 by Neity
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MyleneGameBakers: A big thank you to everyone who’s playing Haven, we are receiving your fantastic feedback about the game and it’s heartwarming. We also enjoyed your first cosplays and fan-arts!

We’ve prepared already a first patch to cover some of the most urgent fixes. We are working on another one that we will release soon.

We appreciate your help reporting those issues and your patience as we fix them.

Patch notes - Minor Patch December 9th 2020

Version 1.0.157

Bug fixes:
- Turkish regional settings issue: When playing with Windows regional settings set to Turkish, some menu UI localization would not show up properly and actor voices were missing.
- Blocking bug at the big door on Lonako: Some cases where the big door would not open. Running the update should fix the issue for users currently having the problem in their save game.
- Unexpected behavior if you played the demo: Some users who previously played Haven demo could encounter a crash or unexpected behavior if they continue playing the game from a save from the demo.
- Roaming stutter: Prevent some stutter that could happen routinely every 10-20 seconds while roaming.
- Wide screens resolutions improvements: Display options now gives the choices of resolution wider than 16/9 for ultrawide monitor support and fix main menu out of the screen on very wide resolutions.
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jonpaulfm: I'm actually getting stutters now that I never had before. Please advise if this needs a patch or a change in settings. Thanks!
Hello,

Can you please confirm you are on v1.0.157 (it's on the main menu). If not, can you try with vsync on ON is it's better please?

@Neity: I added a topic How to report a bug on the forum :)
Post edited December 09, 2020 by MyleneGameBakers
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jonpaulfm: I'm actually getting stutters now that I never had before. Please advise if this needs a patch or a change in settings. Thanks!
avatar
MyleneGameBakers: Hello,

Can you please confirm you are on v1.0.157 (it's on the main menu). If not, can you try with vsync on ON is it's better please?

@Neity: I added a topic How to report a bug on the forum :)
Yes, I'm now on 1.0.157. 1.0.149 did not have these stutters on my system. I have vsync on and am on high detail settings. Tried playing on medium, same stutters. What's curious about it is that the dialog plays fine, even if the main game window dips to single digit framerates.
avatar
Neity: Hey, thank you for the patch. How can we report some bug?

I encountered a breaking bug twice, forcing me to reload the save (back to main menu then load the last saved position):
During the battle, I think it happens when the characters are thrown out the screen by some big monster attack, I'm anticipating the cast of shield (for kay each time, I think), and when the characters are visible again and the UI controls are showing again, there is a little animation on the shield button (kay) but nothing happens. The monster stops attacking and I cannot do a thing. Tried to activate the autobattle but no character is taking any action (the game is still animated but it's as if everyone, monster included, has gone AFK. And there is an animation loop on the kay shield button)..

I may try to reproduce the bug if the description does not help.
Same issue here (litterally), and a thread regrouping those similar "stuck in combat" situations has been opened on the Steam forum (in the "Technical issues" section), if the team wants additional details about this problem. It doesn't happen often, but it's certainly one of the few real (if not the most serious) issues most people will always face at some point.