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The game won't start on Arch linux:

~/GOG Games/Grim Fandango Remastered/game/bin   14:57:20  ikedagus@ikedagus-arch
(ins)❯ ./GrimFandango
./GrimFandango: error while loading shared libraries: libchore.so: cannot open shared object file: No such file or directory
~/GOG Games/Grim Fandango Remastered/game/bin   14:57:26  ikedagus@ikedagus-arch
(ins) 127 ❯ ldd GrimFandango
linux-gate.so.1 (0xf7f5a000)
libLua.so => ./libLua.so (0xf7f13000)
libchore.so => not found
libSDL2-2.0.so.1 => ./libSDL2-2.0.so.1 (0xf7d85000)
libpthread.so.0 => /usr/lib32/libpthread.so.0 (0xf7d64000)
libGL.so.1 => /usr/lib32/libGL.so.1 (0xf7d00000)
libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf7c74000)
libX11.so.6 => /usr/lib32/libX11.so.6 (0xf7b27000)
libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf79a3000)
libm.so.6 => /usr/lib32/libm.so.6 (0xf78d7000)
libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf78ba000)
libc.so.6 => /usr/lib32/libc.so.6 (0xf76de000)
libdl.so.2 => /usr/lib32/libdl.so.2 (0xf76d6000)
librt.so.1 => /usr/lib32/librt.so.1 (0xf76cb000)
/lib/ld-linux.so.2 => /usr/lib/ld-linux.so.2 (0xf7f5b000)
libGLX.so.0 => /usr/lib32/libGLX.so.0 (0xf76a8000)
libXext.so.6 => /usr/lib32/libXext.so.6 (0xf7692000)
libGLdispatch.so.0 => /usr/lib32/libGLdispatch.so.0 (0xf7630000)
libxcb.so.1 => /usr/lib32/libxcb.so.1 (0xf7604000)
libXau.so.6 => /usr/lib32/libXau.so.6 (0xf75ff000)
libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf75f7000)
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ikedagustavo: The game won't start on Arch linux:

~/GOG Games/Grim Fandango Remastered/game/bin   14:57:20  ikedagus@ikedagus-arch
(ins)❯ ./GrimFandango
libchore.so is in the same directory as the game binary. The "run.sh" script in the directory above it is the intended way to start the game, and it pulls in all of the included libraries using LD_LIBRARY_PATH. If you know what you're doing, you might be able to trim that and use system libraries instead.