Posted January 27, 2015
Hello,
Has anybody else been having choppy audio in Linux? I suspect its an issue with Pulse Audio (not installed on my computer but libraries are included with game)
It doesn't sound like sample rate mismatch issue (its more of a intermittent sound jostling rather than a buzz)
All the same I've tried editing the ./game/bin/i386/etc/pulse/client.conf to add a "default-sample-rate=48000"
I think it may be a fragment size but adding default-fragments= and default-fragment-size-msec= to client.conf or creating default.pa in etc/pulse of the game doesn't seem to change anything.
Additionally, I copied the config files to the amd64/etc/pulse directory just in case. But the 'lsof|grep Grim' output shows only the 32-bit libraries being used (which is also stated on GOG's game page)
My audio device is an onboard HDA-intel device (00:1b.0 Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller), distribution is Slackware64 14.1 (not going to install Ubuntu just to play one game).
Its not a system-wide issue as all other programs run fine. I can't seem to post yet on Double Fine's forums but I suspect there might be issues with other non-pulseaudio users.
Has anybody else been having choppy audio in Linux? I suspect its an issue with Pulse Audio (not installed on my computer but libraries are included with game)
It doesn't sound like sample rate mismatch issue (its more of a intermittent sound jostling rather than a buzz)
All the same I've tried editing the ./game/bin/i386/etc/pulse/client.conf to add a "default-sample-rate=48000"
I think it may be a fragment size but adding default-fragments= and default-fragment-size-msec= to client.conf or creating default.pa in etc/pulse of the game doesn't seem to change anything.
Additionally, I copied the config files to the amd64/etc/pulse directory just in case. But the 'lsof|grep Grim' output shows only the 32-bit libraries being used (which is also stated on GOG's game page)
My audio device is an onboard HDA-intel device (00:1b.0 Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller), distribution is Slackware64 14.1 (not going to install Ubuntu just to play one game).
Its not a system-wide issue as all other programs run fine. I can't seem to post yet on Double Fine's forums but I suspect there might be issues with other non-pulseaudio users.
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