Posted November 06, 2017
I started the game one week ago, and my first character was a conjurer (occultist/shaman) and I liked so much the pets (although I felt the expansion waaaay harder than the base game).
After clearing it, I just tested the necromancer class, and...it felt kinda biased, when compared to my conjurer. I liked the fact that we can summon more than one skeleton per time, but we can't see their life (well, they seem to have low def, so they die quickly anyway...), but worse of all, we can't controll their behaviour (aggressive, defensive or balanced), and I don't really understand how the increased summon limit works: is it just me or, do we need to cast the "raise skeleton" skill a second time, in order to respawn all of the skeletons +1?
Their damage is great though, so i can't lament on that.
After clearing it, I just tested the necromancer class, and...it felt kinda biased, when compared to my conjurer. I liked the fact that we can summon more than one skeleton per time, but we can't see their life (well, they seem to have low def, so they die quickly anyway...), but worse of all, we can't controll their behaviour (aggressive, defensive or balanced), and I don't really understand how the increased summon limit works: is it just me or, do we need to cast the "raise skeleton" skill a second time, in order to respawn all of the skeletons +1?
Their damage is great though, so i can't lament on that.
Post edited November 06, 2017 by Gurlok