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Hi.

How to play multi with steam players? is it posible? My friend have Grim via Steam and he can choose between houndreds games, i have Grim via GOG and now i can choose 3 games....

Parody
Cross play isn't implemented yet, it could be done in future but dev hasn't confirmed that it would be.
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Hunter65536: Cross play isn't implemented yet, it could be done in future but dev hasn't confirmed that it would be.
Damm

Thx for replay

Last time i bought game via GOG
Maybe us Gog guys should try to schedule some runs. I'e got a level 85 character I'd be happy to farm with anywhere (though I still need to finish Act 4 Ultimate).

I tend to be online evenings EST.
The way I've seen it even with the most open settings the 3 games that usually show up are password locked.
I think with so few players people should be a little more willing to keep a slot open after all if you really do have a couple of buddies you want to game with and the last slot gets filled you can always dump the game and start a new instance.
It just doesn't make any sense having a multi game with only 2 players in it locked.

Though arguably changing behavior might be harder then just petitioning the devs to patch in 8 or 12 player support so that the few like me who host open games can take in more grim refugee's.
That said there's better things to petition over like access to a direct IP function so you can just type in someones IP:port and connect to them (would solve the steam issue a bit as you'd get your friend to just tell you what the servers IP is so you can direct connect).

Feel free to blast crate over it i mean my point on the community expectations on 2013 made them aware of the issue.
The DRM-free release thread that went onto 50+ odd pages certainly covered this topic thoroughly and still after all this time we are being dealt shit and am being told it doesn't stink.
Metaphorically speaking.
http://www.makeuseof.com/tag/how-to-run-multiple-versions-of-the-same-program-on-your-pc/

It seems Galaxy once more is the problem here and you will need to petition GOG for a fix.
Running windows7 it simply will not allow you to open a second instance of GOG Galaxay, it seems the program checks itself even when you switch to a second user account (proving that if not for the program itself the second instance would be running).

Without this and with the hard coded matchmaking requiring you to link up to the GOG.com server list instead of doing a true search (you know as if the game was actually running on GOG servers or something *rolls eyes); a second instance on the same machine looks to be impossible.

Don't get me wrong you can get a second instance of Grim Dawn going no problem; you just cannot connect to galaxy for the internet list; making it completely pointless.
The only way to get around that personally is to find a server to play on, ask a player for the host to LAN it over service like Hamachi and use a NON-Galaxy instance to connect to that LAN game while you run an open online one to switch to.
But who the fucks gonna do that or be on board with it.

A more user based alternative is to make an advertised list on these forums around team speak groups based on +GMT.
So for say a 10am-11am GMT gaming lobby could be joined by people looking to game at that time; they could organise their LAN^IP client details & who is host then be playing.
The benefit to this is that times servers would remaining online would trend towards the advertised time slot;
People looking for multiplay would more naturally group then having to go find a mate then going fuck it i'll password protect my server (rolls eyes);
You don't have to rely on lengthy petitioning of industry dickheads who don't know how to run a matchmaking service to save their own platform;
Technically this would enable true crossplay between steamers and gogers because it would use 'neither' for connected multiplay;
Oh did i mention that being based around something like team speak would mean your actually able to chat while playing... arguably that's fairly useful.

But hey whatever i don't give a shit, this is just anouther fail for GOG.
Good work GOG we got you a decent multiplayer for your platform and you fucked up the attempt at being viable competition to steams platform... again.
Is it possible to play GoG- and Steam-version via Tunngle?
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Moeffz: Is it possible to play GoG- and Steam-version via Tunngle?
Well i just tried a couple days ago using Hamachi and well my actual setup is pc with wifi to range extender to cabled pc in the same location, and while i could see the same GOG version on both computers for some reason it was not allowing me to launch into the local game.
THAT shouldn't have been an issue; and your expectation is greater though relatively not by theory that much different.

The two issues that i see are this; one that something weird might be going on in the background of Grim Dawns process that's interfering with such connections; or two that the steam version may present some weird lobby lookup system.

For the former i cannot be certain without more 'SCIENCE' as it could just be something else entirely with my system alone, or just hamachi and tunngle may in fact be fine; the point is who knows?

For the latter i cannot say one way or the other as i do not use STEAM at all for anything, but if tunngle works at all (which if Hamachi can at least present a LAN game on the server list gives hope) i see no reason why the GOG version & STEAM version would have a problem with a VPN Lan based tunnel between computers.
After all a LOT of the stark words given to crate over the DRM-Free version fiasco were based around version parity and interoperability.
I should know as i was one of the main voices of reason that aided getting GD back into a GOG contract and off what would have most certainly of been a barely supported afterthought half baked distribution if it had gone to Humble Bundle.
Post edited April 28, 2016 by MaceyNeil