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What's the go with no Multi-player game, most people bitched in the Grim Dawn forums about getting it on GOG (for DRM free) but there are absolutely NO multiplayer games listed, to me it's a bit of a disappointment to go into multiplayer only to find it empty.
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nugar: What's the go with no Multi-player game, most people bitched in the Grim Dawn forums about getting it on GOG (for DRM free) but there are absolutely NO multiplayer games listed, to me it's a bit of a disappointment to go into multiplayer only to find it empty.
Maybe I'm wrong but people would go for a singleplayer experiece because of this game being, in some way, oriented as a lone experience rather than a party go-to. Happened me when I played Diablo 2 back then. I loved playing it alone for years even knowing it could be played with a party. Never had anything against multiplayer, is just a matter of choice.
Or maybe GOG has a reasonably smaller community than Steam and tend to play other singleplayer games since you can find here lots of golden oldies. I wouldn't know the later.
Anyway, I'm in for some mob killing if you want a party.
Why are there even two multiplayer versions, GOG and Steam?
I really like GD and I've been playing mostly SP, but there are virtually no (open, a handful locked, though) public games to be found in the GOG version.
I had no idea about that gog and steam had two different multiplayer when buying this game.
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maseoo: Why are there even two multiplayer versions, GOG and Steam?
GD devs too poor to sustain own servers, so they rely on using third party services, gog galaxy and steam, for multiplayer.
Implementing gog<>steam crossplay is beyond their reach since it is gog<> steam counteraction.
It's not in realm of impossibility since we have link service, and dedicated server is being considered, but I don't expect it anytime soon.
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maseoo: Why are there even two multiplayer versions, GOG and Steam?
I really like GD and I've been playing mostly SP, but there are virtually no (open, a handful locked, though) public games to be found in the GOG version.
I had no idea about that gog and steam had two different multiplayer when buying this game.
If you want to do some multiplayer add me. I'm on every so often and I run crucible with another buddy of mine. We are kind of end game though, but I wouldn't mind starting a new toon.
OK, sounds good, I will try and add you!

I'm often up with a public non-password HC game, you are welcome to join in there too. :)
I see a few games in multiplayer with a single player inside but locked by a password.
On the other hand I always play hosting a multiplayer game without setting a password and no one connects to it.

Is there an issue on this?
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Gremlion: Implementing gog<>steam crossplay is beyond their reach since it is gog<> steam counteraction.
I strongly disagree. IMO they are just being lazy and deliberately giving GOG users the shaft by not bothering to implement crossplay. Crossplay can't be that hard to implement. Probably all the devs would need to do would be to communicate a little bit with GOG and Steam to find out how to make Crossplay work, and then change a few lines of the game's code.

But if they do have a legitimate reason not to implement crossplay, they need to state it publicly, which AFAIK, they've never done. Crossplay should be their number #1 priority. Without it, the GOG version of Grim Dawn is vastly inferior to the Steam version, since no crossplay essentially forces the GOG version to be singleplayer-only.
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Ancient-Red-Dragon: I strongly disagree.
For starters, you are replacing facts with opinion. It's just doesn't work. GD devs didn't suddenly become rich.
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Ancient-Red-Dragon: Crossplay can't be that hard to implement.
And this assumption based on what?
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Ancient-Red-Dragon: Probably all the devs would need to do would be to communicate a little bit with GOG and Steam to find out how to make Crossplay work, and then change a few lines of the game's code.
"Hey, Steam, can you, please, let the game connect to your servers without check[steam client]? Yes, to your servers where you store credit card information, personal data and so on."
"Hey, GOG, can you, please, let the game connect to your servers without check[galaxy client]? Yes, to your servers where you store credit card information, personal data and so on."
That surely would work out nicely.
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Ancient-Red-Dragon: But if they do have a legitimate reason not to implement crossplay, they need to state it publicly, which AFAIK, they've never done. Crossplay should be their number #1 priority. Without it, the GOG version of Grim Dawn is vastly inferior to the Steam version, since no crossplay essentially forces the GOG version to be singleplayer-only.
Grim Dawn appeared on GoG because one of Kickstarter rewards was "DRM-free" version. At the time of kickstarter GD devs didn't consider gog as distribution platform. I assume that they see gog mainly as file hosting for their game, which is needed to comply with kickstarter.

http://www.grimdawn.com/forums/showpost.php?p=543461&amp;postcount=7
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Ancient-Red-Dragon: I strongly disagree.
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Gremlion: For starters, you are replacing facts with opinion. It's just doesn't work. GD devs didn't suddenly become rich.
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Ancient-Red-Dragon: Crossplay can't be that hard to implement.
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Gremlion: And this assumption based on what?
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Ancient-Red-Dragon: Probably all the devs would need to do would be to communicate a little bit with GOG and Steam to find out how to make Crossplay work, and then change a few lines of the game's code.
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Gremlion: "Hey, Steam, can you, please, let the game connect to your servers without check[steam client]? Yes, to your servers where you store credit card information, personal data and so on."
"Hey, GOG, can you, please, let the game connect to your servers without check[galaxy client]? Yes, to your servers where you store credit card information, personal data and so on."
That surely would work out nicely.
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Ancient-Red-Dragon: But if they do have a legitimate reason not to implement crossplay, they need to state it publicly, which AFAIK, they've never done. Crossplay should be their number #1 priority. Without it, the GOG version of Grim Dawn is vastly inferior to the Steam version, since no crossplay essentially forces the GOG version to be singleplayer-only.
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Gremlion: Grim Dawn appeared on GoG because one of Kickstarter rewards was "DRM-free" version. At the time of kickstarter GD devs didn't consider gog as distribution platform. I assume that they see gog mainly as file hosting for their game, which is needed to comply with kickstarter.

http://www.grimdawn.com/forums/showpost.php?p=543461&amp;postcount=7
They are being lazy. Some quotes: "So, GOG has mentioned cross-play to us and asked us to look at setting that up so users can play mp between Steam and GOG. I think for LAN it may already work but I'm not 100% sure. For matchmaking, we need to get some info from them on how that has to be configured and then we'll look at possibly doing it, depending on the amount of work involved. I think it would be great to allow people to play across platforms but I have to weigh the cost. We've already invested way, way more time setting up the GOG build / implementing Galaxy features than I anticipated. I'm going to say, we're interested and will probably do it but I don't want to promise anything yet. "

And from Zantai, the designer: "Unless we launch our own servers (not likely), it's up to GOG and Steam to play along. "

Other devs have implemented cross-play, and the responsibility is soley on Crate.
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Flesh420.613: They are being lazy. Some quotes:

"So, GOG has mentioned cross-play to us and asked us to look at setting that up so users can play mp between Steam and GOG. I think for LAN it may already work but I'm not 100% sure. For matchmaking, we need to get some info from them on how that has to be configured and then we'll look at possibly doing it, depending on the amount of work involved. I think it would be great to allow people to play across platforms but I have to weigh the cost. We've already invested way, way more time setting up the GOG build / implementing Galaxy features than I anticipated. I'm going to say, we're interested and will probably do it but I don't want to promise anything yet. "

"Unless we launch our own servers (not likely), it's up to GOG and Steam to play along. "
And where is the laziness here? There is obv time skip between the quotes. They looked into possibility to implement crossplay and with given techs there are 2 variants:
1. Launching own matchmaking server. Server time isn't free, especially if you need fast stable connection. Oh, and own matchmaking server would come with own launcher. Like Origin. So gog people would whine about DRM in the game.
2. Gog and steam negotiate about matchmaking. What can Crate do there? Realistically?

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Flesh420.613: Other devs have implemented cross-play, and the responsibility is soley on Crate.
Giants like EA with own servers, and own launchers which start together with galaxy/steam? Does Crate looks like one?
Post edited January 18, 2018 by Gremlion
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Gremlion: And where is the laziness here? What can Crate do there? Realistically?
What can Crate do realistically? It's real simple:

Step 1: Send an email to Steam that says something like this: "Hi Steam. We would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step: 2: Send an email to GOG that says something like: "Hi GOG, we would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step 3: Wait one or two business days until both companies respond, then read their emails and acquire the knowledge in them.

Step 4: Spend a few hours writing code changes into the game that will incorporate the knowledge from the emails.

Step 5: Copy & paste those code changes into the next patch.

Step 6: Publicly announce that GOG users can rejoice because Crossplay now works and therefore they are no longer being shafted with versions of products which are sub-par in comparison to the Steam versions of the exact same products.

Maybe the process of how it could actually happen in real life is a bit different than that, but it should be a pretty good approximation. The point is, it can happen if Crate bothers to do the small amount of work necessary to make it happen.

And if for some reason that is not the case, then the very least Crate can do is to give a public statement that fully discloses all the efforts they've made to try and make Crossplay work, and why they were unable to do so. Otherwise, it's a fair presumption that Crossplay isn't there simply because they can't be bothered.
Post edited March 17, 2018 by Ancient-Red-Dragon
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Ancient-Red-Dragon: What can Crate do realistically? It's real simple:

Step 1: Send an email to Steam that says something like this: "Hi Steam. We would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step: 2: Send an email to GOG that says something like: "Hi GOG, we would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step 3: Wait one or two business days until both companies respond, then read their emails and acquire the knowledge in them.

Step 4: Spend a few hours writing code changes into the game that will incorporate the knowledge from the emails.

Step 5: Copy & paste those code changes into the next patch.

Step 6: Publicly announce that GOG users can rejoice because Crossplay now works and therefore they are no longer being shafted with versions of products which are sub-par in comparison to the Steam versions of the exact same products.

Maybe the process of how it could actually happen in real life is a bit different than that, but it should be a pretty good approximation. The point is, it can happen if Crate bothers to do the small amount of work necessary to make it happen.

And if for some reason that is not the case, then the very least Crate can do is to give a public statement that fully discloses all the efforts they've made to try and make Crossplay work, and why they were unable to do so. Otherwise, it's a fair presumption that Crossplay isn't there simply because they can't be bothered.
My reaction: https://www.youtube.com/watch?v=_n5E7feJHw0
Have you ever had a job?

Step 1: Person in Steam reads email, searches for people responsible for GOG<>Steam crossplay, doesn't find anyone and generate generic "We are sorry, but we don't have such service".
Step 2: Person in GOG reads email, searches for people responsible for GOG<>Steam crossplay, doesn't find anyone and generate generic "We are sorry, but we don't have such service".
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Gremlion: And where is the laziness here? What can Crate do there? Realistically?
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Ancient-Red-Dragon: What can Crate do realistically? It's real simple:

Step 1: Send an email to Steam that says something like this: "Hi Steam. We would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step: 2: Send an email to GOG that says something like: "Hi GOG, we would like to make our game, Grim Dawn, and its expansion packs, compatible with Crossplay between GOG and Steam. Can you please provide us with the information we will need in order to do that?"

Step 3: Wait one or two business days until both companies respond, then read their emails and acquire the knowledge in them.

Step 4: Spend a few hours writing code changes into the game that will incorporate the knowledge from the emails.

Step 5: Copy & paste those code changes into the next patch.

Step 6: Publicly announce that GOG users can rejoice because Crossplay now works and therefore they are no longer being shafted with versions of products which are sub-par in comparison to the Steam versions of the exact same products.

Maybe the process of how it could actually happen in real life is a bit different than that, but it should be a pretty good approximation. The point is, it can happen if Crate bothers to do the small amount of work necessary to make it happen.

And if for some reason that is not the case, then the very least Crate can do is to give a public statement that fully discloses all the efforts they've made to try and make Crossplay work, and why they were unable to do so. Otherwise, it's a fair presumption that Crossplay isn't there simply because they can't be bothered.
They don't have to email either Steam or GoG to do it.
Gremlion doesn't know what he's talking about.
If you can upload a game to GoG you already have access to Galaxy code.
Crate probably won't do it, anyway. The only reason GD excists on here is because the Kickstarter promise of a drm-free version.
Post edited March 21, 2018 by Flesh420.613
Steam will never allow GOG players to cross-play for 1 simple reason. Steam is DRM aka (greedy), and state in their TOS you don't own your games you are leasing them. Whereas GOG sells you a game, you own it. It can be played with, or without Galaxy, unlike steam. I bought Fallout 4 GOTY Edition new on disc, only to find I had to download EVERYTHING to actually play it from steam, and will NOT work period without a Steam account. Fallout 4 is in a landfill somewhere... lol GOG offers us a way to play many games co-op/online, but it is our "choice", no Galaxy account, or even GOG account is required to buy a game, install, and play it. And no install limits. You OWN the game you buy. That is what GOG is, and "always" has been about. Not online play. They are not anything like Steam. Galaxy is just a free courtesy service they started offering to it's customers. An extra. So I wouldn't hold my breath on cross-platform of Steam & GOG. Steam is FAR too greedy to allow it sadly. I hope GOG never changes. I never rented games when that was so popular via Blockbuster, Gamestop, etc. It's min e, or they can keep it. lol :) Galaxy is a FREE service the offers online playability, Steam is a madatory service to play ANYTHING bought from Steam. Don't believe me? Cancel your account & see how many of your steam games work? heh So Galaxy is free, Steam is pay. HUGE difference. GOG don't owe any of us anything. We buy a game. We own it. Want trophies & play on Steam? Go on steam, pay more for a game you never actually own. I consider steam inferior personally. The cost WAY more per game overall, (Grim Dawn was WAAY more on steam), and you have no choice but to use Steam to play ANY Steam game period. Simple truth... lol Happy gaming@all :) I play with a few friends online occasionally, but in reality? Playing with strangers far too often ends up with trolls, or goofballs who join just to mess with your gameplay. I liked it when you could litterly call a friends computer direct, and game together like the first Diablo. Didn't need "any" online service period, and trophies went on the mantle... lol
Post edited March 30, 2018 by florida1cowboy