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Apologies, if asked before. I didn't found anything; but then, how about divide this forum and make one for every Gothic game? Anyways...
I'm still at the very beginning, but am just curious if it's normal for the orcs around the rebel camp to ressurect after i beat them. As they're lying on the ground, regenerating, I can only grab the weapon and stuff they carry. Didn't I kill them properly enough or what?
This question / problem has been solved by DarrkPhoeniximage
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fancynameplease: Apologies, if asked before. I didn't found anything; but then, how about divide this forum and make one for every Gothic game? Anyways...
I'm still at the very beginning, but am just curious if it's normal for the orcs around the rebel camp to ressurect after i beat them. As they're lying on the ground, regenerating, I can only grab the weapon and stuff they carry. Didn't I kill them properly enough or what?
You have to administer the 'coup de grace' to kill them -- stand next to them, hold down the right mouse button then press the left button.
To add a bit more, unless an enemy you're fighting has its name colored red you'll only knock them out when you bring them down to 0 HP, after which you'll need to finish them off as has already been mentioned. This also applies to you- unless the enemy is red them beating you will only knock you out (after which they'll likely take a portion of your gold). There are some exceptions to this, though- as I've already mentioned if an enemy's name is in red then 0 HP = dead. Additionally, this only applies to human and orc enemies, all others die as soon as they reach 0 HP. Finally, this also only applies to fights with melee weapons- ranged weapons and magic will always kill an opponent when it drops them to 0 HP.
Thanks for the answers. Think I'll can go on playing now.
Still curious, this means yellow-named orcs are not hostile enough? Because when thy get up, they no longer attack me.
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fancynameplease: Thanks for the answers. Think I'll can go on playing now.
Still curious, this means yellow-named orcs are not hostile enough? Because when thy get up, they no longer attack me.
Yep. If memory serves there are 5 colors to denote a character's status towards you. Blue indicates a companion that is following you (there are only a few of these in-game, like Diego, Gorn, etc); if I recall correctly blue NPCs can't be hit with any kind of friendly fire. Green indicates that the NPC is friendly towards you; an additional thing to note is that with green NPCs you don't have to worry about friendly fire with melee weapons unless you are directly targeting them (and the same goes for them not accidentally hitting you, something that's a big concern with white NPCs in large melee battles). White means an NPC is neutral towards you, and is the default for most NPCs in the game. Yellow means that an NPC isn't particularly happy with you, probably because you've beat the crap out of them at least once; if you beat them down a few more times a yellow NPC may turn red. And finally red NPCs are hostile towards you and any fight with them is a fight to the death.
Post edited January 02, 2012 by DarrkPhoenix