Posted May 03, 2011
Curunauth: Most of the files are straight replacements, but what did you do with the ou.* files in
_work\Data\Scripts\Content\Cutscene\
?
The original folder has Ou.dat and Ou.lsc, but the RAR file has ou.bin . . .
This thread suggests removing/renaming the .dat file and renaming the new ou.bin to Ou.dat
http://forum.worldofplayers.de/forum/archive/index.php/t-817290.html
I haven't gotten to the location where people noted that there was a bug though (Vatras saying "let us summarize" and getting a sub in German), so I'll have wait to see what does what.
fjdgshdkeavd: That thread describes a problem with patch 2.00. The patch linked in this thread should be version 2.10, which was rewritten from scratch, and in my experience, does not require such tweaking. _work\Data\Scripts\Content\Cutscene\
?
The original folder has Ou.dat and Ou.lsc, but the RAR file has ou.bin . . .
This thread suggests removing/renaming the .dat file and renaming the new ou.bin to Ou.dat
http://forum.worldofplayers.de/forum/archive/index.php/t-817290.html
I haven't gotten to the location where people noted that there was a bug though (Vatras saying "let us summarize" and getting a sub in German), so I'll have wait to see what does what.
(I backed up my work folder and then just dumped the new files into their appropriate folders. I did NOT rename the ou.bin file, and I'm pretty sure that Vatras' subtitles DID appear in English. There was some other place in the game where I got a german subtitle, though.)
I haven't experimented with removing each file to see if things break or disappear; interestingly, the .lsc file seems to have the same content, only in a cleaner format with human-friendly line breaks and indentation.
I've not yet gotten a german sub, but I'm not very far into the game. I did get through that part of Vatras though.
**check check check**
Ah! it seems that the Vatras conversation is indeed a valid check: neither the Ou.lsc nor the original Ou.dat file contain the sub "Good, let us summarize:"
Instead, for that audio, they have "Gut, fassen wir mal zusammen:"
- so, if you had the original .dat and the new ou.bin (not renamed), and when Vatras said "let us summarize", the sub was in English, then the change is unnecessary. I don't have a save that far back to test, though.
--EDIT--
Confirmation:
If you have only the .bin, all dialogs fail. If you have the .bin and the .lsc, a .dat is generated (in VirtualStore if you're in Win7) - the content of the generated .dat matches the .lsc (German "summarize").
Under some circumstances, editing the .dat file causes the game to crash at startup, but if you have just the .dat file and keep the character count the same, it is possible to insert test comments; having done this, I've found that the content of the .dat controls the dialogs.
SO! if there isn't a .dat, one is generated from the .lsc, and if there is a .dat, it is used; .bin files are ignored. Unless you replaced the .exe with the v2.6 (as the 2.10 installer does automatically), you're using the old sub file until you rename the new .bin to .dat.
Post edited May 03, 2011 by Curunauth