Posted February 06, 2012
Okay, I've played the vanilla version of Gothic 2 I believe 5 times, once for each guild and a couple of extra playthroughs, although it was years ago. The point is, I guess, that I'm not a newbie. And I just played through Gothic 1 and thought it was awesome. I started the gog NotR version as a mage, thinking the challenge would be interesting. I'm in the Eye of Innos chapter (3? 4?) and I think I'm going to give up on the mage thing. Honestly, what is the point? All of the decent spells cost a ridiculous amount of mana points to cast from a rune, but only 5 mana to cast from a scroll. I've picked the accessible areas clean of fire nettles, etc., and I'm a bit nervous about running out of money and mana potions. I leveled to the third circle, but there's no point in creating that summon skeleton rune since it costs friggin' 60 mana to cast and I only have 49 so far. I'm about level 13 and still can't kill off a single Seeker without the help of a scroll, which I could use as any class and still have some decent fighting skills to back it up with. I guess I could keep battling through this way, but see no point. And I kind of like the melee fighting in Gothic games anyway. So, it's back to the drawing board - I think I'll try the mercenary route.