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I guess my question boils down to:

What does it mean to be an 'expert alchemist'?

I can brew Essence of Healing and Elixir of Strength, but I'm apparently not an 'expert alchemist' according to how Fortuno and I die from drinking a potion of Mental Alteration...
This question / problem has been solved by helpo1image
Nooo. That doesn't have anything to do with it.

The important part in this quest is that (you must have all the ingredients, of course, and) you must be able to "Take secretion from bloodfly sting". This is an ability taught by Edgor (a bandit you've probably met while working for Franco) or readable from a book in VoM (without using LP; if I'm correct, it's in the upper floor).
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helpo1: Nooo. That doesn't have anything to do with it.

The important part in this quest is that (you must have all the ingredients, of course, and) you must be able to "Take secretion from bloodfly sting". This is an ability taught by Edgor (a bandit you've probably met while working for Franco) or readable from a book in VoM (without using LP; if I'm correct, it's in the upper floor).
I've had that ability for ages. The potion still kills whoever drinks it.
You need also a red-tear pepper, do you have it? You can find it by Zuris at Khorinis market.
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bushwhacker2k: I've had that ability for ages. The potion still kills whoever drinks it.
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helpo1: (you must have all the ingredients, of course)
Essence of Healing (ItPo_Health_01), Mana Extract (ItPo_Mana_02), 2x Bloodfly stinger (ItAt_Sting), Red Tear-Pepper (ItFo_Addon_Pfeffer_01), 1 Lab Water Bottle (ItMi_Flask). You sure you have all this?

EDIT:
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Colmar: You need also a red-tear pepper, do you have it? You can find it by Zuris at Khorinis market.
Sagitta and Juan sell it as well.
Post edited April 01, 2015 by helpo1
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helpo1: (you must have all the ingredients, of course)
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Colmar: Essence of Healing (ItPo_Health_01), Mana Extract (ItPo_Mana_02), 2x Bloodfly stinger (ItAt_Sting), Red Tear-Pepper (ItFo_Addon_Pfeffer_01), 1 Lab Water Bottle (ItMi_Flask). You sure you have all this?
Yes, I'm certain I do. I checked several times.
Post edited April 02, 2015 by bushwhacker2k
Nothing else is needed.
func void PC_ItPo_Addon_Geist_Info()
{
if((Npc_HasItems(hero,ItAt_Sting) >= 2) && (Npc_HasItems(hero,ItPo_Mana_02) >= 1) && (Npc_HasItems(hero,ItPo_Health_01) >= 1) && (Npc_HasItems(hero,ItFo_Addon_Pfeffer_01) >= 1))
{
Npc_RemoveInvItems(hero,ItAt_Sting,2);
Npc_RemoveInvItems(hero,ItPo_Mana_02,1);
Npc_RemoveInvItems(hero,ItPo_Health_01,1);
Npc_RemoveInvItems(hero,ItFo_Addon_Pfeffer_01,1);
if(Knows_Bloodfly == TRUE)
{
CreateInvItems(hero,ItPo_Addon_Geist_02,1);
}
else
{
CreateInvItems(hero,ItPo_Addon_Geist_01,1);
};
Print(PRINT_AlchemySuccess);
}
else
{
Print(PRINT_ProdItemsMissing);
CreateInvItems(self,ItMi_Flask,1);
};
b_endproductiondialog();
};
If you can make the "killing" potion, but not the normal one, the problem can only be in not knowing how to extract the secretion. There is no other way to create the "bad" version than not having the ability.
if(Knows_Bloodfly == TRUE)
{CreateInvItems(hero,ItPo_Addon_Geist_02,1);}
else
{CreateInvItems(hero,ItPo_Addon_Geist_01,1);};
If you are REALLY sure you have the ability (not to take stingers, but to extract the secretion!), it's a bug. Use marvin to solve it, by writing "insert ItPo_Addon_Geist_02" into the console and taking the "correct" potion.
Post edited April 02, 2015 by helpo1
Been a while since I've programmed anything, but if I'm missing an item nothing will be made, right?

EDIT: Woops! Found out the issue. :(

I HAD read the scoll on Bloodfly Secretion, but I apparently RELOADED after that and did not use it again!

Thanks for you patience, guys.
Post edited April 02, 2015 by bushwhacker2k
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helpo1: Nothing else is needed.

func void PC_ItPo_Addon_Geist_Info()
{
if((Npc_HasItems(hero,ItAt_Sting) >= 2) && (Npc_HasItems(hero,ItPo_Mana_02) >= 1) && (Npc_HasItems(hero,ItPo_Health_01) >= 1) && (Npc_HasItems(hero,ItFo_Addon_Pfeffer_01) >= 1))
{
Npc_RemoveInvItems(hero,ItAt_Sting,2);
Npc_RemoveInvItems(hero,ItPo_Mana_02,1);
Npc_RemoveInvItems(hero,ItPo_Health_01,1);
Npc_RemoveInvItems(hero,ItFo_Addon_Pfeffer_01,1);
if(Knows_Bloodfly == TRUE)
{
CreateInvItems(hero,ItPo_Addon_Geist_02,1);
}
else
{
CreateInvItems(hero,ItPo_Addon_Geist_01,1);
};
Print(PRINT_AlchemySuccess);
}
else
{
Print(PRINT_ProdItemsMissing);
CreateInvItems(self,ItMi_Flask,1);
};
b_endproductiondialog();
};
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helpo1: If you can make the "killing" potion, but not the normal one, the problem can only be in not knowing how to extract the secretion. There is no other way to create the "bad" version than not having the ability.

if(Knows_Bloodfly == TRUE)
{CreateInvItems(hero,ItPo_Addon_Geist_02,1);}
else
{CreateInvItems(hero,ItPo_Addon_Geist_01,1);};

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helpo1: If you are REALLY sure you have the ability (not to take stingers, but to extract the secretion!), it's a bug. Use marvin to solve it, by writing "insert ItPo_Addon_Geist_02" into the console and taking the "correct" potion.
Something I never tried but wondered about - can this potion cure possession?
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lordhoff: Something I never tried but wondered about - can this potion cure possession?
Sorry, completely overlooked this.

No, the only thing capable of B_ClearSCObsession are the "Healing of Possession" potions you get from Pyrokar/Vatras.
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lordhoff: Something I never tried but wondered about - can this potion cure possession?
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helpo1: Sorry, completely overlooked this.

No, the only thing capable of B_ClearSCObsession are the "Healing of Possession" potions you get from Pyrokar/Vatras.
Thanks; guess there's no reason to making more then one batch, then.
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lordhoff: Thanks; guess there's no reason to making more then one batch, then.
Oh, there is. If you drink the (correct) potion, you'll get 250XP per chapter (so, for example, if you'll drink it in Chapter 4, you get 1000XP).
Technically, you can brew 3 potions. One for Fortuno, two for you.
Post edited April 09, 2015 by helpo1
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lordhoff: Thanks; guess there's no reason to making more then one batch, then.
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helpo1: Oh, there is. If you drink the (correct) potion, you'll get 250XP per chapter (so, for example, if you'll drink it in Chapter 4, you get 1000XP).
Technically, you can brew 3 potions. One for Fortuno, two for you.
Gee, always something new (to me) in this game (which is awesome).