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After I join a camp can I go back and finish unfinished quest. I'd like to finish the harvest quest but I don't have enough skill to kill the flys. I assume I will after I join the Old Camp but will I be able to? It's not a big deal but I'm anal and I don't like having it glaring as me unfinished. Also, I lost Dusty! Anyone else ever have that happen?

NEVERMIND. I figured out a way to work around the flys and get the job done before leveling up.
Post edited February 25, 2013 by tinyE
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tinyE: After I join a camp can I go back and finish unfinished quest. I'd like to finish the harvest quest but I don't have enough skill to kill the flys. I assume I will after I join the Old Camp but will I be able to? It's not a big deal but I'm anal and I don't like having it glaring as me unfinished. Also, I lost Dusty! Anyone else ever have that happen?

NEVERMIND. I figured out a way to work around the flys and get the job done before leveling up.
For future reference, the advise has always been to finish all the joining tasks for all three camps first before actually joining one because joining invalidates many of them (if not all).
it is usually a good idea to finish all side quests as fast as possible, because progressing the main storyline tends to change things a lot in the game world, often making some of the side quests actually illogical (hence their failures).
Well... it really depends on what you want to get out of this game. Do you want to level as much as possible? Do you want to milk the story elements for all they can give you? Most people seem to try and sit between chairs here. I recommend the following:

If you're into story and immersion, just do the quests that make sense. Who would run around and do all the initiation questes if it wasn't for XP? No-one. You can do all that stuff on your second and third go at the game. Play one camp at a time.
If you want to level, those quests are really insignificant. The key to a strong character is to go out and slaughter every living creature on the map during the first Act of the game (yes, that includes the Orcs). Certain creatures respawn each time you proceed to a new act - IF you killed them before. If the creature they are meant to replace is still around, you'll just lose that loot & XP. That way I finished the first act at lvl 16 or so... makes the rest of the game quite different :)
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alexandernehm: Well... it really depends on what you want to get out of this game. Do you want to level as much as possible? Do you want to milk the story elements for all they can give you? Most people seem to try and sit between chairs here. I recommend the following:

If you're into story and immersion, just do the quests that make sense. Who would run around and do all the initiation questes if it wasn't for XP? No-one. You can do all that stuff on your second and third go at the game. Play one camp at a time.
If you want to level, those quests are really insignificant. The key to a strong character is to go out and slaughter every living creature on the map during the first Act of the game (yes, that includes the Orcs). Certain creatures respawn each time you proceed to a new act - IF you killed them before. If the creature they are meant to replace is still around, you'll just lose that loot & XP. That way I finished the first act at lvl 16 or so... makes the rest of the game quite different :)
Nameless doesn't know which camp to join so does the tasks in order to help make up his mind.
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alexandernehm: If you want to level, those quests are really insignificant. The key to a strong character is to go out and slaughter every living creature on the map during the first Act of the game (yes, that includes the Orcs). Certain creatures respawn each time you proceed to a new act - IF you killed them before. If the creature they are meant to replace is still around, you'll just lose that loot & XP.
I'm pretty sure that is not true. Besides a handful of quest related monsters there is no respawn in Gothic. There is just a spawn of monsters. Most spawns happen when reaching the second or the fifth chapter. If you did not kill the monsters before there will just be more of them.
Mhmm... no, I don't think so. What about all the single ones? The Shadowbeast in the little forest between Old Camp and Swamp Camp... there are certainly never two of 'em, but it DOES respawn. So does the troll in that place where you go with Diego, I'm almost certain!
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alexandernehm: Mhmm... no, I don't think so. What about all the single ones? The Shadowbeast in the little forest between Old Camp and Swamp Camp... there are certainly never two of 'em, but it DOES respawn. So does the troll in that place where you go with Diego, I'm almost certain!
Nothing respawns in the usual sense. Some events trigger the addition of enemies in the world (reaching a new chapter, starting or completing a certain quest, etc.). These are additional enemies, not replacements for ones that were there before; e.g. a spot with two wolves might get a third wolf when you advance to the next chapter, but if you've already killed the original two wolves there would only be the one new wolf in that spot. Similarly, some quest target enemies only appear once you have started that quest or reached a certain point in it.