Posted August 11, 2020
high rated
Hi all,
Today Godhood releases in 1.0. A happy day for us! However this post is about a sad note. In coordination with GOG we decided to remove Linux and Mac support as advertised on the store page. However the installers for those platforms will still be available, and will even be updated with new versions of the game. This ambiguous situation requires some clarification.
Our studio Abbey Games has always worked with some version of our own tech. Godhood is created in AbbeyCore, an engine that we built from the ground up for many reasons. Among others, to support cross-platform development and offer native support for Linux and Mac. This was possible because part of our studio had the deep expertise required for this. As you may have read in this post, we had to downsize following the mixed reception of Godhood's initial version (the game grew a lot in the 12 months fortunately). We now no longer have the in-house talent to guarantee a working Linux and Mac version for every customer. Specifically this means that some Mac users might never get their driver issues fixed, and Linux users might not see continued support for OS updates or existing dependency issues. While we haven't diminished the existing support for these platforms in the past months, and are still updating binaries, we just want to be as frank as possible about the situation to avoid misleading customers.
Just to be clear, mostly every Mac and Linux user who owns the game, will still be able to play it, with the minimum specs below. However if you experience any driver-related issues, we cannot guarantee support, and we suggest to opt for a refund.
We're really unhappy that we can't deliver the cross-platform support we set out to when we started creating Godhood. Unfortunately our resources are limited and all we can do from here is to be transparent.
I hope that everyone who can will still enjoy the game! We've worked non-stop on it for the past 12 months, and you'll see it has grown a lot from it's first 'In Development' version. More news on that around launch.
Minimum specs
System: MacOS 10.13
Processor: Intel i3 3.0 GHz
Memory: 4 GB RAM
Graphics: Intel HD 4000
Storage: 1 GB available space
Other: Requires a 64-bit processor and operating system
System: Ubuntu 16.04 64-bit
Processor: AMD FX 3.5 GHz / Intel i3 3.0 GHz
Memory: 4 GB RAM
Graphics: Intel HD 4000 (only proprietary GPU drivers are supported)
Storage: 1 GB available space
Other: Requires a 64-bit processor and operating system. Requires libidn11 libsndio6.1
Today Godhood releases in 1.0. A happy day for us! However this post is about a sad note. In coordination with GOG we decided to remove Linux and Mac support as advertised on the store page. However the installers for those platforms will still be available, and will even be updated with new versions of the game. This ambiguous situation requires some clarification.
Our studio Abbey Games has always worked with some version of our own tech. Godhood is created in AbbeyCore, an engine that we built from the ground up for many reasons. Among others, to support cross-platform development and offer native support for Linux and Mac. This was possible because part of our studio had the deep expertise required for this. As you may have read in this post, we had to downsize following the mixed reception of Godhood's initial version (the game grew a lot in the 12 months fortunately). We now no longer have the in-house talent to guarantee a working Linux and Mac version for every customer. Specifically this means that some Mac users might never get their driver issues fixed, and Linux users might not see continued support for OS updates or existing dependency issues. While we haven't diminished the existing support for these platforms in the past months, and are still updating binaries, we just want to be as frank as possible about the situation to avoid misleading customers.
Just to be clear, mostly every Mac and Linux user who owns the game, will still be able to play it, with the minimum specs below. However if you experience any driver-related issues, we cannot guarantee support, and we suggest to opt for a refund.
We're really unhappy that we can't deliver the cross-platform support we set out to when we started creating Godhood. Unfortunately our resources are limited and all we can do from here is to be transparent.
I hope that everyone who can will still enjoy the game! We've worked non-stop on it for the past 12 months, and you'll see it has grown a lot from it's first 'In Development' version. More news on that around launch.
Minimum specs
System: MacOS 10.13
Processor: Intel i3 3.0 GHz
Memory: 4 GB RAM
Graphics: Intel HD 4000
Storage: 1 GB available space
Other: Requires a 64-bit processor and operating system
System: Ubuntu 16.04 64-bit
Processor: AMD FX 3.5 GHz / Intel i3 3.0 GHz
Memory: 4 GB RAM
Graphics: Intel HD 4000 (only proprietary GPU drivers are supported)
Storage: 1 GB available space
Other: Requires a 64-bit processor and operating system. Requires libidn11 libsndio6.1