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I can't seem to get a functional mouse sensitivity in this game. One position of the slider forces me to drag the mouse three times across the pad to get one full turn onscreen. The next position gives approximately two and a half turns onscreen for one single drag across the pad, which is atleast playable but still extremely annoying.
I have encountered similar problems before, though not to this extreme extent, and solved it by manually entering a value in the config file. Unfortunately I can't even find an editable config file for this game.
Advice would be appreciated.
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Sopan: I can't seem to get a functional mouse sensitivity in this game. One position of the slider forces me to drag the mouse three times across the pad to get one full turn onscreen. The next position gives approximately two and a half turns onscreen for one single drag across the pad, which is atleast playable but still extremely annoying.
I have encountered similar problems before, though not to this extreme extent, and solved it by manually entering a value in the config file. Unfortunately I can't even find an editable config file for this game.
Advice would be appreciated.

Found this in some patch notes.
*New Command line settings
- Use -mspeed to adjust mouse sensitivity (range is 0.0 which is slowest, and 1.0 which is fastest) The default speed is 0.5, and acceptable values are 0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, and 1.0.
I don't have the game anymore so can't check but these appear to be the only settings. I don't know if the slider in the options menu already has all those postions if not this could help.
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Sopan: I can't seem to get a functional mouse sensitivity in this game. One position of the slider forces me to drag the mouse three times across the pad to get one full turn onscreen. The next position gives approximately two and a half turns onscreen for one single drag across the pad, which is atleast playable but still extremely annoying.

This seems very strange, as when I adjusted the slider, I found that it worked incrementally; it has as many positions as Ralackk states with the numerical system. The sensitivity slider is universal for all three races as well, but I don't understand why there is such a change with the 'two positions' you're using.
EDIT: I have tried Ralackk's method and it works fine. In Vista you have to create a new shortcut, direct it to the Giants.exe and then edit its properties when its done. You can then add "-mspeed 0.6" for example, after the target line. So it should look something like this:
"C:\Program Files (x86)\GOG.com\Giants – Citizen Kabuto\Giants.exe" -mspeed 0.6
This does the same job as the slider within the game, but hopefully will provide better control!
Attachments:
ctrlmenu.png (405 Kb)
Post edited July 14, 2009 by Romulus
Press "t" while in game to bring up the chat menu, type FR and press enter - that will display your in-game framerate. If it's an extremely high number, well over 100, you will start to experience mouse sensitivity issues.
The 1.5 beta patch (currently 1.497F) addresses this issue by way of a new command line option, -framelimit, which allows you to specify a maximum framerate. I limit the game to 100FPS without issue. For more information (changelog, and a download link) jump over to http://giantswd.org/?file=60
Hopefully that will help.
I did the command line thing but unfortunately it seems like the available values are the same ones that are already implemented in the ingame slider. I would need something inbetween 0.4 and 0.5 but as you said one decimal seem to be the only accepted value.
And the values do work incrementally for me aswell, its just that the increments are too large for my mouse.
The framerate advice will probably be helpfull once I get back home so thanks for that. Right now I'm on an older borrowed computer though and as expected the FPS rarely comes close to 100. My mouse unfortunately can't escape the blame.
Guessing I will end up having to play with high sens or hold off untill I've retired my old disobedient mouse. Thanks for the help though.
Post edited July 14, 2009 by Sopan
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Sopan: I did the command line thing but unfortunately it seems like the available values are the same ones that are already implemented in the ingame slider. I would need something inbetween 0.4 and 0.5 but as you said one decimal seem to be the only accepted value.

Ah do you have some crazy gaming mouse? Such a Razor? Maybe the default DPI settings are simply too high, so even slight changes within the game equal to massive changes once passing through your mouse drivers.