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Seith, could you tweak the sunrays effect a little bit? This is my suggestion (English is not my native language, so I'll try to explain my point the best way I can):

The sun rays are too opaque and their edges are too well defined, to the point it looks completely unreal, especially when seen from interiors. Perhaps you could make the sun rays more transparent and blur their edges. That or make them optional from the graphics menu.
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Mighty.Duck: Seith, could you tweak the sunrays effect a little bit? This is my suggestion (English is not my native language, so I'll try to explain my point the best way I can):

The sun rays are too opaque and their edges are too well defined, to the point it looks completely unreal, especially when seen from interiors. Perhaps you could make the sun rays more transparent and blur their edges. That or make them optional from the graphics menu.
Hi, and thank you for giving us your feedback ^^
I have transmitted your suggestion to Seith about the sunrays FX.
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Mighty.Duck: Seith, could you tweak the sunrays effect a little bit? This is my suggestion (English is not my native language, so I'll try to explain my point the best way I can):

The sun rays are too opaque and their edges are too well defined, to the point it looks completely unreal, especially when seen from interiors. Perhaps you could make the sun rays more transparent and blur their edges. That or make them optional from the graphics menu.
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gon2024: Hi, and thank you for giving us your feedback ^^
I have transmitted your suggestion to Seith about the sunrays FX.
Wow, thanks for listening.
Hello. Just saw the update in the site regarding this topic (volumetric lightning). Bloody amazing. Can't wait for the final release.
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Mighty.Duck: Hello. Just saw the update in the site regarding this topic (volumetric lightning). Bloody amazing. Can't wait for the final release.
Thanks !