Posted January 13, 2017
high rated
Changelog for patch 2.81 / GOG-11 (Windows) (added 13 January 2017):
Fixed:
- Knocked-out stars on Tilo remain after a reload.
- When Fatale sleeps after a conversation and Tilo goes to sleep for 24h and then goes back to see her she is still sleeping (although it’s not the same night).
- Rare cases where the time of day is not properly reset after reloading a save.
- Rats can sometimes remain unresponsive after reloading a save.
- Costume change sometimes fails to be noticed by NPCs.
- Color mismatch on the candle hat icon (wax should be red).
- Sometimes Tilo’s climbing ladder animation plays too slowly.
- AI can detect Tilo when he’s in the spiral staircase between the courtyards.
- Message “You need the !” appearing when no door key name is defined.
- Mouse cursor doesn’t appear at the end of the game (can’t click on buttons).
- Some guards don’t go back to their patrol points when reloading a save.
- Scrollbar appears in dialog choices when it’s not necessary.
- Some set elements are missing their colliders.
- Inspect costume UI doesn’t show the proper costume stats info.
- The courtyard map doesn’t reflect the new courtyard layout.
- Tilo can climb through some low ceilings.
- Tilo can push around a sleeping rat when wearing the armor after reloading a save.
- Landscape mesh sometime shows up within the jail.
- G&F’ cell can sometimes fail to load properly.
- Rats sometimes do not fall flat on their back.
- Skybox is visible through the windows of the gallery (landscape is missing).
Changed:
- The mouse-wheel can now be used to scroll through dialog options.
- Added colliders to scaffolding posts in courtyard.
- Item description UI now makes the inventory underneath inactive (when hovering with the mouse).
- Wooden plank in jail tower cannot be jumped upon from lower level anymore.
- When inspecting a costume item the stats of the costume are visually aligned with the current inventory stats to make comparing the two easier.
- Room at bottom of stairs in main tower has been removed in preparation for future layout updates.
- Improved fire effect when burning banners.
- Torch lighting has been improved.
Added:
- Added new UI element for when Tilo is wearing a complete costume.
- Now internally tracking how many in-game days have gone by.
Fixed:
- Knocked-out stars on Tilo remain after a reload.
- When Fatale sleeps after a conversation and Tilo goes to sleep for 24h and then goes back to see her she is still sleeping (although it’s not the same night).
- Rare cases where the time of day is not properly reset after reloading a save.
- Rats can sometimes remain unresponsive after reloading a save.
- Costume change sometimes fails to be noticed by NPCs.
- Color mismatch on the candle hat icon (wax should be red).
- Sometimes Tilo’s climbing ladder animation plays too slowly.
- AI can detect Tilo when he’s in the spiral staircase between the courtyards.
- Message “You need the !” appearing when no door key name is defined.
- Mouse cursor doesn’t appear at the end of the game (can’t click on buttons).
- Some guards don’t go back to their patrol points when reloading a save.
- Scrollbar appears in dialog choices when it’s not necessary.
- Some set elements are missing their colliders.
- Inspect costume UI doesn’t show the proper costume stats info.
- The courtyard map doesn’t reflect the new courtyard layout.
- Tilo can climb through some low ceilings.
- Tilo can push around a sleeping rat when wearing the armor after reloading a save.
- Landscape mesh sometime shows up within the jail.
- G&F’ cell can sometimes fail to load properly.
- Rats sometimes do not fall flat on their back.
- Skybox is visible through the windows of the gallery (landscape is missing).
Changed:
- The mouse-wheel can now be used to scroll through dialog options.
- Added colliders to scaffolding posts in courtyard.
- Item description UI now makes the inventory underneath inactive (when hovering with the mouse).
- Wooden plank in jail tower cannot be jumped upon from lower level anymore.
- When inspecting a costume item the stats of the costume are visually aligned with the current inventory stats to make comparing the two easier.
- Room at bottom of stairs in main tower has been removed in preparation for future layout updates.
- Improved fire effect when burning banners.
- Torch lighting has been improved.
Added:
- Added new UI element for when Tilo is wearing a complete costume.
- Now internally tracking how many in-game days have gone by.