Schizo2015: Hey,
die letzten Tage kommen immer wieder updates zu dem spiel,mittlerweile ist es bei 1.3 angelangt,aber die pathnotes kann man nicht einsehen,
weiss jemand was gepatcht wurden ist?
Patch 1:
Stability improvements
Problem with enemies disappearing fixed
Fix for Quest loot disappearing from loot bags left from corpses
Fix for Invisible player character
Problem with submenus not working fixed
Clipped text in HUD fixed
Special delivery chest scales up to level 40 now - but still gets locked when first opened
Achievement / Trophy "Destiny Dominated" is now also awarded for finishing the game in Very Hard, if you create a
new game.
Fix for getting only shields on higher levels from loot
Patch 2:
Unique loot bug fixed (with partial retro-fixes to existing savegames)
Weight calculation bug for loot from OG fixed.
Battle frenzy much more silent
Gorta sounds faded down.
Various buff fixes
Crashes in text entry fixed
Crafted item name display bug fixed
Boss HP issues in certain fights fixed
Hostile Faer Gorta fixed
Trailblazer and The Chariot Destinies stack correctly
Crash when centering camera in some boss battles fixed
Patch 3:
Several crash fixes
Gems in sockets can get out of stash properly now. Old version would not allow to stash an item (leave room, enter
room again), take out of stash, unsocket. The socket would stay in the item and the item would start to get more and
more weird.
The Exiles quest (part of The Legend of Dead Kel), NPC could get stuck behind collapsed wall, fixed.
Fixed Supersampling graphics option on PC
Fixed rare case of autosave during conversation where after load you would get stuck.
Fix for player getting teleported behind a closed door in a cutscene in the quest Thick as Thieves
Fix for rubble does not hit NPCs now hotfixed in the "Ascension" quest of the Teeth of Naros chapter
It was possible that 'fast travel forbidden' got stuck after certain quests.
Added Pak file unpacker and packer tool for modding
Quelle: Steam