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I'm having a bug with the GoG galaxy 2.0 on my setup, and it's probably related with NVidia surround (I use 3 1080p monitors acting as one 5760x1080 screen):
sometimes when maximing the window it instead start blinking on the entire virtual screen for a while, before stopping maximized on the area corresponding to the physical monitor I originally intented to open it.
It seemed fixed with the latest NVidia driver, but still happens when reopening the application if it was maximized before I closed last time
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Aurunemaru: I'm having a bug with the GoG galaxy 2.0 on my setup, and it's probably related with NVidia surround (I use 3 1080p monitors acting as one 5760x1080 screen):
sometimes when maximing the window it instead start blinking on the entire virtual screen for a while, before stopping maximized on the area corresponding to the physical monitor I originally intented to open it.
It seemed fixed with the latest NVidia driver, but still happens when reopening the application if it was maximized before I closed last time
I run the same type of setup and experience the same issues every time I maximize the GoG Galaxy 2.0 client
avatar
Aurunemaru: I'm having a bug with the GoG galaxy 2.0 on my setup, and it's probably related with NVidia surround (I use 3 1080p monitors acting as one 5760x1080 screen):
sometimes when maximing the window it instead start blinking on the entire virtual screen for a while, before stopping maximized on the area corresponding to the physical monitor I originally intented to open it.
It seemed fixed with the latest NVidia driver, but still happens when reopening the application if it was maximized before I closed last time
Still having the exact same issue. I thought it was resolved for a while but still there as of today. Switching off surround makes it stop so only seems to happen when its enabled.