Zoltan999: As a big RTS like you, I couldn't agree more bro...think that's why I sometimes gravitate towards TBS games more and more...maybe I am just getting old too, lol
timppu: It didn't use to be like this. Dune 2, Warcraft 1-2, Starcraft? You could slow the game down to snail's pace whenever you wanted, and still you felt it could occasionally be quite challenging.
Then the RTS game I'm trying to play at the moment, Rise of Nations... even in the highest difficulty, it lets you slow the pace down to crawl, and still it feels quite challenging and you have revise your strategy to attack enemy cities etc. It would be perfect... if only they didn't have those silly timers in apparently all missions. I was finally starting to do well against those rebellious Greeks, but then I simply ran out of time (90 minute time limit to capture all the cities).
So what choices do I have now? Not much, besides starting the whole mission from the start, and hoping to be much faster this time, just to beat the clock. And that is the first mission in the whole game, LOL!
Maybe I should also look more into TBS games, albeit they can also have a max amount of moves I presume. I beat Gorky 17 already, it was quite straighforward TBS game.
LOL!...yeah, see that's that kinda crap that makes me head for the booze ;-). I have Gorky 17, but haven't fired it up yet, will have to try to work it into my playlist a little sooner off the backlog me thinks. LON always looked interesting to me, and I don't have it yet...so maybe I'll steer clear of it for the time being, heh heh. As far as a max number of turns in TBS games, it really seems to depend on the game, and then, sometimes on individual missions. In XCOM:EU for example, with the exception of bomb diffusal missions, you can generally proceed as carefully and cautiously as you feel comfortable, which is nice. On the other hand, I really enjoyed the turn-based Fantasy General, but sonavabitch, the time/turn limits in the game, coupled with quite often numerous enemy units cropping up to smash your ass made it quite hard and frustrating at times...even on easy. For some reason, perhaps I'm a masochist, I couldn't stop playing, and refused to give in, lol. One of the few games, turn based in particular, that was very tough, and often seemed unfair with the sheer number of units the enemy would just pull outta their ass and throw at you, that I played through to the end. At least they wern't moving too fast! ;-)