Posted April 21, 2014
![Matewis](https://images.gog.com/e83f34d837e5bf5d683f7b13923b02835ff7fa4d59874446c9edb962bd1d3878_forum_avatar.jpg)
Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
![Fictionvision](https://images.gog.com/a2513f2a20581d366116e19ad4fe1460679614efb587b3ff855a811dc90036ce_forum_avatar.jpg)
Fictionvision
Registered: Jul 2012
From United States
Posted April 21, 2014
GTA San Andreas, the flight mission after you get to the third section of the game.
![Couchtr26](https://images.gog.com/abfb777f19c2a1b5902a71d5312bbbf2eadef10617e4fe5ad851a842a23c7a44_forum_avatar.jpg)
Couchtr26
Grumpilicious
Registered: Apr 2012
From United States
![rong44](https://images.gog.com/bbce642059f69684858c9cdaada051ac052f537d48b0ce0c3459281166c40c3f_forum_avatar.jpg)
rong44
Off Season
Registered: Aug 2011
From Canada
Posted April 21, 2014
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
The first time you enter the castle and just before the throne room. By the time I had got there I might have had 1 life left and I remember walking past some incredibly fierce looking green statues against the wall. I remember I was incredibly scared that they might come to life and utterly waste me.
Another 'nope'. Falling on to the ground before Death Adder and anticipating his barrage of spells...
Damnation! I can't find a single screenshot of that part of the castle (its just after the bottomless pit section with all the skeletons). If I have time tomorrow I'll try to get some screengrabs myself, with the dwarf naturally...
![DireRabbit](https://images.gog.com/fa379a978095eeb230149e2d5ad77718025592b290362e642eeac12201ecd36d_forum_avatar.jpg)
DireRabbit
Jelly Baby?
Registered: May 2013
From United States
Posted April 21, 2014
First thing that pops into mind are those annoying Medusa heads from the Castlevania games. Hated coming across a room with those things flying around. Would always get knocked back at least once, usually at the top of a tower or similar structure, trying to navigate around those damn things.
Quillboar in World of Warcraft. Not because they were hard to fight, just hated the squealing noise they made.
Quillboar in World of Warcraft. Not because they were hard to fight, just hated the squealing noise they made.
![Matewis](https://images.gog.com/e83f34d837e5bf5d683f7b13923b02835ff7fa4d59874446c9edb962bd1d3878_forum_avatar.jpg)
Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted April 21, 2014
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
![avatar](/upload/avatars/2013/04/8b031d26ae9207214ab2649d3411570dff2fcac3_t.jpg)
and those NES turtle games (based on the arcade version) were tough as hell - almost as tough as the turtles game that got released on dos (which I think was ported from the NES - attached pic)
![Couchtr26](https://images.gog.com/abfb777f19c2a1b5902a71d5312bbbf2eadef10617e4fe5ad851a842a23c7a44_forum_avatar.jpg)
Couchtr26
Grumpilicious
Registered: Apr 2012
From United States
Posted April 21, 2014
![avatar](/upload/avatars/2013/04/8b031d26ae9207214ab2649d3411570dff2fcac3_t.jpg)
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
and those NES turtle games (based on the arcade version) were tough as hell - almost as tough as the turtles game that got released on dos (which I think was ported from the NES - attached pic)
I also eventually got through Golden Axe on the Genesis/Mega Drive and I was so excited to try the Golden Axe arcade now that I knew my way around and the machine was replaced when we returned to the arcade. Was a very sad day.
![Matewis](https://images.gog.com/e83f34d837e5bf5d683f7b13923b02835ff7fa4d59874446c9edb962bd1d3878_forum_avatar.jpg)
Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted April 21, 2014
![avatar](/upload/avatars/2014/01/61b27353f43f58f44a04973c602e90d6f45f3b81_t.jpg)
![DireRabbit](https://images.gog.com/fa379a978095eeb230149e2d5ad77718025592b290362e642eeac12201ecd36d_forum_avatar.jpg)
DireRabbit
Jelly Baby?
Registered: May 2013
From United States
Posted April 21, 2014
![avatar](/upload/avatars/2014/01/61b27353f43f58f44a04973c602e90d6f45f3b81_t.jpg)
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
![Minamir](https://images.gog.com/0d180b8571521ffdbee3db92f3d5f7795d8d8106711d8988b14030f72edccc70_forum_avatar.jpg)
Minamir
Centurion
Registered: Dec 2011
From Poland
Posted April 21, 2014
Enemies from Amnesia: The Dark Descent. Playing the demo was enough for me.
"Sees a humanoid figure in the dark. Nope. Nope! NOPE! Run away!"
"Sees a humanoid figure in the dark. Nope. Nope! NOPE! Run away!"
![Matewis](https://images.gog.com/e83f34d837e5bf5d683f7b13923b02835ff7fa4d59874446c9edb962bd1d3878_forum_avatar.jpg)
Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted April 21, 2014
:) the snakes were on the ground : http://www.youtube.com/watch?v=c-rZhUkAtlc
the most godawful thing about them was that scream...
Wow nice - I've actually met someone on the internet that played F117! I'd be even more impressed if you told me you played F19 as well! I played F117 to death back in the game, but not as was intended unfortunately. I always played with the setting that essentially turned the plane into a full on fighter with machine guns. I.e. I entered into dogfights with the F117 :P It was such a great game though. I remember this one mission required me to take out a power plant / factory. For some reason I ran out of bombs and mavericks so I decided to eject while on a collision course with the plant. It worked, and my F117 plunged right into the plant destroying it. I was a bit perplexed that I got I low rating for the mission since I thought that I was really heroic. In retrospect of course, I can only imagine the anger of my superiors at me for sacrificing an expensive top secret F117 only to take out a single target :P
the most godawful thing about them was that scream...
Wow nice - I've actually met someone on the internet that played F117! I'd be even more impressed if you told me you played F19 as well! I played F117 to death back in the game, but not as was intended unfortunately. I always played with the setting that essentially turned the plane into a full on fighter with machine guns. I.e. I entered into dogfights with the F117 :P It was such a great game though. I remember this one mission required me to take out a power plant / factory. For some reason I ran out of bombs and mavericks so I decided to eject while on a collision course with the plant. It worked, and my F117 plunged right into the plant destroying it. I was a bit perplexed that I got I low rating for the mission since I thought that I was really heroic. In retrospect of course, I can only imagine the anger of my superiors at me for sacrificing an expensive top secret F117 only to take out a single target :P
Post edited April 21, 2014 by s23021536
![groze](https://images.gog.com/8557bae263e0559ef1710988dc3aafec2a69b1cb3d84261c518f8b204a7c59d0_forum_avatar.jpg)
groze
custard tart
Registered: Jun 2013
From Portugal
Posted April 21, 2014
I mentioned before I agree with the frustrating hit-or-miss platforming during the last stage of Valdis Story, but that was a "light nope" moment. I managed to finish and largely enjoy the game. Most games that had "nope" moments, for me, are games I gave up on due to those same moments.
I don't get scared by video games, so monsters and jump scares are far from being "nope" situations (not saying this in any macho way, it just happens that I got desensitized by watching way too many horror movies when I was a kid; horror in media doesn't scare me anymore).
My most recent memory of a huge NOPE was when I listened to the Shadow Gun sound effect in Shadow Man. Nope. I can't endure a whole game of that. I guess I got past the first area, got some sort of upgrade, but that gunshot sound was driving me nuts and I just called it quits.
Other "nope" moments usually happen when some mechanic is broken, or if I thought a game was real time but turns out to be turn-based. NOPE. No way in hell I'm playing those.
I don't get scared by video games, so monsters and jump scares are far from being "nope" situations (not saying this in any macho way, it just happens that I got desensitized by watching way too many horror movies when I was a kid; horror in media doesn't scare me anymore).
My most recent memory of a huge NOPE was when I listened to the Shadow Gun sound effect in Shadow Man. Nope. I can't endure a whole game of that. I guess I got past the first area, got some sort of upgrade, but that gunshot sound was driving me nuts and I just called it quits.
Other "nope" moments usually happen when some mechanic is broken, or if I thought a game was real time but turns out to be turn-based. NOPE. No way in hell I'm playing those.
![DarrkPhoenix](https://images.gog.com/df1be28147fdef315e936a88501e482749a073c91ac950fd02da6a77474fa202_forum_avatar.jpg)
DarrkPhoenix
A1 Antagonist
Registered: Nov 2008
From United States
Posted April 21, 2014
Fuck Lobstermen. I love the first X-Com, but TFTD was just insane. They may present you with several difficulty levels, but I think we all know there's only one level of difficulty for that game, and that is Motherfucker. NOPE.
The X-Com games are just too good a source for NOPE moments, though. Interceptor getting nearly one-shotted in encounter with large or very large UFO? NOPE. First encounters with Chrysallids? Cyberdiscs? Mutons? NOPE. NOPE. NOPE. Very large landed UFO in the early game manned by sectoids? Yeah, that looks like a big glass of NOPE right there.
As for other games, wandering into Shadow Beast lairs fairly early in any of the Gothic games and just seeing the dark silhouette of those things. NOPE.
Or one time in STALKER (SoC), seeing a pack of about 40 wild dogs all rushing straight for me. NOPE.
The X-Com games are just too good a source for NOPE moments, though. Interceptor getting nearly one-shotted in encounter with large or very large UFO? NOPE. First encounters with Chrysallids? Cyberdiscs? Mutons? NOPE. NOPE. NOPE. Very large landed UFO in the early game manned by sectoids? Yeah, that looks like a big glass of NOPE right there.
As for other games, wandering into Shadow Beast lairs fairly early in any of the Gothic games and just seeing the dark silhouette of those things. NOPE.
Or one time in STALKER (SoC), seeing a pack of about 40 wild dogs all rushing straight for me. NOPE.
![Couchtr26](https://images.gog.com/abfb777f19c2a1b5902a71d5312bbbf2eadef10617e4fe5ad851a842a23c7a44_forum_avatar.jpg)
Couchtr26
Grumpilicious
Registered: Apr 2012
From United States
Posted April 21, 2014
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
the most godawful thing about them was that scream...
![avatar](/upload/avatars/2013/04/8b031d26ae9207214ab2649d3411570dff2fcac3_t.jpg)
...
![avatar](/upload/avatars/2011/01/a41dc548b32c23531afab53059dc590ea35cdf80_t.jpg)
![Matewis](https://images.gog.com/e83f34d837e5bf5d683f7b13923b02835ff7fa4d59874446c9edb962bd1d3878_forum_avatar.jpg)
Matewis
By Toutatis!
Registered: Jan 2011
From South Africa
Posted April 21, 2014
![avatar](/upload/avatars/2013/04/8b031d26ae9207214ab2649d3411570dff2fcac3_t.jpg)
Oh yes, and another thing I remember distinctly from F19 and F117 : The questions at startup where you had to identify aircraft from top-down diagrams. That is where I first starting learning aircraft types :)