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kodeen: Oh hey, when you make a new post and you had the most recent post, it merges it for you now. Neat!
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Wishbone: I think it's done that since at least sometime in 2010 ;-)
Ah, ok. I don't post frequently very ... frequently. I could've sworn I had done a double post before, but maybe I'm misremembering.
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McDon: I thought the Xbox one was more powerful? Least according to Xboxians who used that response all the time when Sonyers attacked the DRM policies. Don't have a clue myself, not into techy stuff, just the games.
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kodeen: Here are the differences I'm aware of, but it's mostly rumors and speculation:

1) While the CPU has the same 8-core count and clock speed, Microsoft confirmed that 5 cores would be available for X1 games while the rumor was that PS4 games could use 7 cores.
2) Confirmed - X1's DDR3 vs. PS4's GDDR5. I don't know exactly how much of a difference this makes.
3) Supposedly the PS4 GPU is based off of a higher version 7000 series than the X1's GPU
1)both are 8 cores but MS's are listed on by AMD as a custom chips while Sony's are listed as semi custom jaguar cores... both will likely run almost identically.
2) this is latency v bandwidth, MS has lower latency Sony has higher bandwidth tbh it'll likely be a tie overall as especially if physics is offloaded to the gpu
3) yeah not much is truely known here due to MS's ESRAM the sony chip has 50% more shaders but an unknown amount of common shader code can be offloaded on the MS system
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Darvond: Tis but a shame. I was hoping that we'd have two irrelevant companies this generation. I really wanted the hubris to damage them. >:U
Now, now Darvond, play fair...
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amok: Xbox One was judged and found to heavy and it got some backlash.
Because We Care(tm).

;)
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amok: Xbox One was judged and found to heavy and it got some backlash.
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timppu: Because We Care(tm).

;)
But not enough to get rid of it (tm)(c)

:)
I dont understand why they didnt the xbone had this from the start? Now they realise that customers are not as dumb as they thought and will punish them with the wallet. Trying to save the dead guy from the grave, hope its not too late.
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vidium: I dont understand why they didnt the xbone had this from the start? Now they realise that customers are not as dumb as they thought and will punish them with the wallet. Trying to save the dead guy from the grave, hope its not too late.
They thought they could get away with it cause iTunes and Steam did. They however forgot that both had no competition even close to them, while Microsoft had Sony to deal with. Honestly, it was Sony that stopped them, not the customers.
The PS4 is more powerful. Both have 8GB of Ram, but the Xbox has to share it between Gaming, DVR, Operating System. And the ability to switch between them all. Microsoft was originally ok with this because for the longest time it was rumored that the PS3 was only going to have 4GB's or ram. That is until when they announced the console they revealed they had double the amount.

For reference, the Launch titles for the PS3 were designed to operate with 4GB's of ram. Killzone Shadowfall looks amazing for only using half of the systems potential.

edit: fixed mistake.
Post edited June 19, 2013 by C17
I'm legitimately shocked. Never expected them to turn around so fast or so fully. I thought maybe extending the 24 hour thing, but a total turnaround? Remarkable.

It's a victory for consumers for the most part. It's really the media that did it, which makes me wish the media gave a shit back when Steam and SecuROM were going on. But no one cares about PC gaming, so... yeah.

It is funny though, I think they do lose some cool features by returning to a disc-based model. I guess those features will still exist if you buy digitally, but then you have the horrible DRM. Also I dislike Gamestop's pawn shops existing for another 5 years or so, I just hate that shit, but that's me.

I still think the GOG model, iTunes model for MP3s, is the best. No DRM, no resale.
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wodmarach: Doesn't sound like hope-fueled speculation...
Well, no that doesn't. But hoping all the DRM will go away just because the old policy was being binned was.

Still that does leave some unanswered questions about the Orwellian nature of this system. Such as Kinect and its mandatory nature. Like I said, this could still be a compromise and the more heavily industry-orientated aspects could still be in place.
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vidium: I dont understand why they didnt the xbone had this from the start? Now they realise that customers are not as dumb as they thought and will punish them with the wallet. Trying to save the dead guy from the grave, hope its not too late.
Because they probably thought Sony would do something similar. They were willing to take the initial flak, because they were sure they could move the industry in this direction.

In fact, it's very likely that Sony actually did plan something similar, and only announced their non-DRM policies when they saw the reaction to the Xbone and thought they could capitalize on that.
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StingingVelvet: I'm legitimately shocked. Never expected them to turn around so fast or so fully. I thought maybe extending the 24 hour thing, but a total turnaround? Remarkable.

It's a victory for consumers for the most part. It's really the media that did it, which makes me wish the media gave a shit back when Steam and SecuROM were going on. But no one cares about PC gaming, so... yeah.

It is funny though, I think they do lose some cool features by returning to a disc-based model. I guess those features will still exist if you buy digitally, but then you have the horrible DRM. Also I dislike Gamestop's pawn shops existing for another 5 years or so, I just hate that shit, but that's me.

I still think the GOG model, iTunes model for MP3s, is the best. No DRM, no resale.
Gamestop would have survived through PS4 anyway. Wouldn't mind if they kept the used game restrictions as that affects both the devs and customers. The devs struggle to get as much profit cause people are buying used, so they raise the price to get more bang for buck.
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StingingVelvet: I still think the GOG model, iTunes model for MP3s, is the best. No DRM, no resale.
You could actually, legally, theoretically sell your GOG.com games - give the person you're selling it to the installer in any form, and delete any copies you have. You could of course still download it, but this would then be illegal.

But of course, in practice this won't happen much. Especially because the games are so cheap anyway, and you're also paying for the service GOG.com is offering.
Post edited June 19, 2013 by Fesin
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wodmarach: Doesn't sound like hope-fueled speculation...
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Navagon: Well, no that doesn't. But hoping all the DRM will go away just because the old policy was being binned was.

Still that does leave some unanswered questions about the Orwellian nature of this system. Such as Kinect and its mandatory nature. Like I said, this could still be a compromise and the more heavily industry-orientated aspects could still be in place.
That's pretty simple, just plug it out, then it's not "always-on".
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McDon: That's pretty simple, just plug it out, then it's not "always-on".
Originally it was essential. Unplugging it wasn't an option.