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Yes. Why not? GOG should be opened to any genre of game. :-)

I always go for quality over genre and I couldn't care less about what genre a game is. Bring us good visual novels and, sure, I will buy them.
I want them.
I would love to see visual novels on GOG, provided that they are good ones, of course.
Absolutely!
Yes but only if they are really well written or if they offer some game play, not just reading. There are a few that are hard to find that would be fun to play.

I'm not sure why the makers of older visual novels don't try selling digital copies like Ryukishi 07 of 7th Level Expansion. There are torrent sites that offer these visual novels, so I think it would be a good idea to make a digital release to encourage gamers to purchase a legal copy of the visual novel.

Copies of some older, harder to find visual novels pop up on Amazon and Ebay, but many of them are sold for over $60 to $100 dollars. That seems silly compared to purchasing a digital copy for up to $50 dollars for a release; depending on what is in the release such as extras.

I'm more interested in buying a legal copy, not pirating, I'm a grown woman I can be responsible and give money to the maker of the visual novel. After all, I saved it for the purchase.
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TERRI29: Yes but only if they are really well written or if they offer some game play, not just reading. There are a few that are hard to find that would be fun to play.

I'm not sure why the makers of older visual novels don't try selling digital copies like Ryukishi 07 of 7th Level Expansion. There are torrent sites that offer these visual novels, so I think it would be a good idea to make a digital release to encourage gamers to purchase a legal copy of the visual novel.

Copies of some older, harder to find visual novels pop up on Amazon and Ebay, but many of them are sold for over $60 to $100 dollars. That seems silly compared to purchasing a digital copy for up to $50 dollars for a release; depending on what is in the release such as extras.

I'm more interested in buying a legal copy, not pirating, I'm a grown woman I can be responsible and give money to the maker of the visual novel. After all, I saved it for the purchase.
Why not if they're just reading?
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TERRI29: Yes but only if they are really well written or if they offer some game play, not just reading. There are a few that are hard to find that would be fun to play.

I'm not sure why the makers of older visual novels don't try selling digital copies like Ryukishi 07 of 7th Level Expansion. There are torrent sites that offer these visual novels, so I think it would be a good idea to make a digital release to encourage gamers to purchase a legal copy of the visual novel.

Copies of some older, harder to find visual novels pop up on Amazon and Ebay, but many of them are sold for over $60 to $100 dollars. That seems silly compared to purchasing a digital copy for up to $50 dollars for a release; depending on what is in the release such as extras.

I'm more interested in buying a legal copy, not pirating, I'm a grown woman I can be responsible and give money to the maker of the visual novel. After all, I saved it for the purchase.
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omega64: Why not if they're just reading?
I just think pirating and and downloading movies and other properties illegally is wrong, so it is based on my opinion. And, one experience I had years ago. :)

Mostly because I worked at a store for some time where one of our customers would brag how he downloaded everything illegally. He would tell me every week that he had watched all the new movies that we were putting out on Tuesdays. I told him he was a loser and should show some maturity by buying the items if he wanted them so bad.
His reply, "Why I can get it for free?"

After dealing with this for weeks, I told him to take a hike and argue with someone else because I had no time to spend speaking with him since I had a job to do. Hey, I couldn't change his mind, so why waste my breathe? XD

If a visual novel is not even being sold anymore, I just don't bother looking for it and forget about it until a relative or friend tells me that they found it for sell somewhere. But, I've lost interest in most visual novels since I find most of them to be the same plot. And, I'm not so interested in figuring out the plot half way through the novel since the writing is obvious ( like finding out who was the perp in the first quarter of a mystery or crime novel).
Post edited August 28, 2014 by TERRI29
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omega64: Why not if they're just reading?
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TERRI29: I just think pirating and and downloading movies and other properties illegally is wrong, so it is based on my opinion. And, one experience I had years ago. :)

Mostly because I worked at a store for some time where one of our customers would brag how he downloaded everything illegally. He would tell me every week that he had watched all the new movies that we were putting out on Tuesdays. I told him he was a loser and should show some maturity by buying the items if he wanted them so bad.
His reply, "Why I can get it for free?"

After dealing with this for weeks, I told him to take a hike and argue with someone else because I had no time to spend speaking with him since I had a job to do. Hey, I couldn't change his mind, so why waste my breathe? XD

If a visual novel is not even being sold anymore, I just don't bother looking for it and forget about it until a relative or friend tells me that they found it for sell somewhere. But, I've lost interest in most visual novels since I find most of them to be the same plot. And, I'm not so interested in figuring out the plot half way through the novel since the writing is obvious ( like finding out who was the perp in the first quarter of a mystery or crime novel).
Sorry I wasn't specific enough. My comment was meant in reply to the following sentence:
"Yes, but only if they are really well written or if they offer some gameplay, not just reading."
What would be the issue with it being just reading?
Personally I would like to see Baldr sky. Taken eroge off would still have tons of playability.

The link directs to youtube gameplay video. The user of said video made many other clips of different fighting combos.
Post edited August 28, 2014 by sorrowofwind
Sure, why not? In fact we already have a few.

There's Hatoful Boyfriend, a dating sim, Long Live the queen, which isn't easy to classify (some sort of raising simulator), and To the moon which is purely a narrative based experience.

And about that...

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IAmSinistar: If GOG exercises good quality control and the VNs have enough gameplay, then I don't see any reason why they couldn't be added to the catalogue. More diversity is typically a good thing (which is why I'd also like to see some of the better kids games, like the Humongous titles, here).
That is the fallacy of Visual Novels imposed by western expectations. Since they are classified as videogames, you expect them to have some sort of gameplay. But the fact is they don't. The term visual novel should be taken literally. They are basically a choose your own adventure book which include images, animations and sound effects as a means to enhance their narrative experience.

The whole "aping some other style" argument, is in my opinion, pointless. It's pretty obvious that the reason most western visual novels are anime-sque is simply due to the creators being first exposed to the genre through japanese works, and thus most western Visual Novels are love letters to those same works.

Which I find ironic because in ye olde days of 8 bit computer gaming, text adventures, the precursors of visual novels were sold and distributed in western markets (ok, even then they were a niche genre, without much success, but that's not the point here). Remember Infocom and their Hithchiker's Guide text adventure? (I actually don't) And then there's this little gem, which I'd argue is a legitimate visual novel, that I never played myself but which a lot of my friends remember fondly.

If they slowly regain recognition as legitimate narrative devices, we should be able to see new works which stand on their own merits and are not simply appealing to a very specific niche audience.
Post edited November 22, 2014 by j0ekerr
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j0ekerr: That is the fallacy of Visual Novels imposed by western expectations. Since they are classified as videogames, you expect them to have some sort of gameplay. But the fact is they don't. The term visual novel should be taken literally. They are basically a choose your own adventure book which include images, animations and sound effects as a means to enhance their narrative experience.
I consider that gameplay. Specifically, something which allows agency on the part of the participant. That distinguishes a visual novel from a graphic novel, which is static and the same for every participant.
Unless OP is still around to edit this thread, someone that feels passionate about this may want to create a new thread with appropriate wishlist links at the top.

Post edited November 22, 2014 by tfishell
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IAmSinistar: I consider that gameplay. Specifically, something which allows agency on the part of the participant. That distinguishes a visual novel from a graphic novel, which is static and the same for every participant.
Well yes, I suppose they could be considered a form of gameplay, in the sense that your decisions affect the outcome you'll be receiving. After looking it up, I saw that yes, the old CYOA books are considered gamebooks for that same reason. So I'll concede on that.

But there exists a sub-.type of visual novels, called kinetic novels which are entirely without any interaction at all. And some of them are quite successful.
Post edited November 22, 2014 by j0ekerr
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Gearmos: Yes. Why not? GOG should be opened to any genre of game. :-)

I always go for quality over genre and I couldn't care less about what genre a game is. Bring us good visual novels and, sure, I will buy them.
I would support this, but if Japanese ones would be sold then only in case you have an option for Japanese voices and the VN being uncensored.
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j0ekerr: That is the fallacy of Visual Novels imposed by western expectations. Since they are classified as videogames, you expect them to have some sort of gameplay. But the fact is they don't. The term visual novel should be taken literally. They are basically a choose your own adventure book which include images, animations and sound effects as a means to enhance their narrative experience.
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IAmSinistar: I consider that gameplay. Specifically, something which allows agency on the part of the participant. That distinguishes a visual novel from a graphic novel, which is static and the same for every participant.
If a VN has any point in its story where you can make a choice that modifies the story you get, then it isn't static. Most of the VNs have that.