JinseiNGC224: I didn't know those things about the korean war. We never went over it in school and no one I know has ever mentioned the war at all. Another war forgotten. It's important to remember all wars because of their historical significance and how we can try and not repeat the same mistakes, so it's also about morality.
I am surprised that they never talked about that war in your schools. It was after all the first major armed conflict of the cold war, and a rather important piece of history, in particular for the US (and well, obviously Korea & Russia). They even talked about it in my school, and while it was never given as much time as say WW2, or the French revolution, it was still an important topic.
JinseiNGC224: So the main reason world war 1 was a mess is because it was such a bridge between wars of the old world, and the new world. No one knew how to fight.
Phc7006: This article on Wikipedia is, in its English version, no the best piece of text ever written on that issue.
The deadlock on the Western front between the 1st battle of Ypres / Battle of the Marne and 1917 is not due to a massive bunch of amateurs not knowing how to fight. They were not amateurs and the major European armies knew how to fight. ( Even if the Germans had grossly underestimated their adversaries ) But they lacked solutions ( in term of mobility, force projection, communication ) to go beyong a static bloody checkmate. This prompted the emergence of novel ideas ( tank warfare for instance) but these, in their infancy, would not mafke, alone, the difference.
1917 brought a solution in terms of ( potential ) additional manpower on the side of the Allies, while the Central powers suffered from attrition.
While they did know how to fight, neither side were prepared to fight a war like that. It had not been done before, so both sides were trying to figure out exactly what to do. Technology had also advanced quite a bit in the field of "how to kill people" (machine guns, mass produced artillery), so the way the war was fought was a response to that. Neither side could afford to not be defensive. Had they French not built trenches, the Germans would have penetrated deep into their territory, and had the Germans not built trenches in response they would have been massacred.
Phc7006: These conflicts have rarely been simulated in video games. probably because they were supposed not to appeal to the US public. Age of Rifles (SSI 1996 included scenarios covering the Zulu war, Afghanistan and Crimea,) , more recently Pride of Nations (Ageod/Paradox) covered the period a a grand scale. I can't remember having seen any wargame covering the Boer Wars , the Sudan campaign or the Balkanic wars. from a wargaming point of view these conflicts would probably be more interesting as they saw the emergence of modern firepower while being, in essence, movement wars.
I can understand why though. While everyone knows about WW2, and what was going on (even if they don't know the details), most other wars are more obscure, and thus it is harder to convince people to buy games based on them. I don't think that's exclusively an US thing, I think that holds true for the rest of the world as well. How many actually knows about the Boer wars? How would you convince someone unfamiliar with that conflict to buy a game based on it?