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Stuff: Oh how I miss those days . . . =)
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Pheace: Since my first memories go back to games that really were just basic repeats of the exact same thing but just for higher highscores... I think those memories go back far longer than any 'story' based games xD

Pacman or Space invaders anyone? :)
And you still could get badges for some games of that era!
http://www.atariage.com/2600/archives/activision_patches.html
Post edited May 15, 2011 by Protoss
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eyeball226: There's no such thing as GOG DRM...
To be fair, in Witcher 2's case, if you want patches or 16:10 support (coming in a later patch), it's got online DRM(CD-key for patching), at least until 'the patch cycle slows down', which could be years from now with the patching/dlc's planned.
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Crosh: And here it has GOG DRM. We are talking about other DRM, like Atari or the security software DRM. Those are the ones that increase the price. That's why I only bought games on Steam. They are overall cheaper than anywhere else. Now that I have discovered GOG though I will start buying stuff here. I hope they can expand enough to add modern games here, I will surely buy them then. But the main point is that there are no third party DRM neither on Steam nor here. Thats why I hope GOG will become extensively popular soon.
Regardless of 3rd party DRM, the problem with buying something on Steam is that it requires Steam. Lets say your Internet suddenly goes out, Steam won't let you play TW2. I've heard that they've fixed the offline mode, but last I tried it it didn't work. It might work if you're lucky.

Also, Valve can ban you from Steam if they really felt like it and take away all your games. Or Steam can disappear one day and take all your games with them.

That said, I don't have a problem with buying games on Steam, but I try to get non-Steam versions when I can.
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eyeball226: There's no such thing as GOG DRM...
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Pheace: To be fair, in Witcher 2's case, if you want patches or 16:10 support (coming in a later patch), it's got online DRM(CD-key for patching), at least until 'the patch cycle slows down', which could be years from now with the patching/dlc's planned.
Has it been confirmed that you can't download patches separately? Or can you only get them through the TW2 downloader thing?
Post edited May 15, 2011 by Kingoftherings
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Kingoftherings: Has it been confirmed that you can't download patches separately? Or can you only get them through the TW2 downloader thing?
That's the only official way, yes. I've asked T whether they can be saved and used later (and thus shared, though I didn't mention that), and he in turn should have asked someone else, but I have received no reply yet. Maybe it's time to poke him again.
Post edited May 15, 2011 by Miaghstir
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Kingoftherings: Has it been confirmed that you can't download patches separately? Or can you only get them through the TW2 downloader thing?
http://www.gog.com/en/forum/the_witc..._patches/page1

-----------------------Below from the FAQ-----------------------------------
Registered users will also receive automatic notifications of updates via the game launcher. In
addition, this will be the only way to update the product – patches will not be available as separate
files, making it impossible to update illegal copies of the game in this manner.
-------------------------End Quote-----------------------------------------------

faq link is dead though. As far as I know this is the current case.

*leventually* they will provide a drm-free, patched option. It' s just that there's no way of telling when it will be. But I doubt any time soon.

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GOG will be providing a fully updated master build of the game once the patching cycle has slowed down, so you won't need to register anything to get the patched game.
---------------------
Post edited May 15, 2011 by Pheace
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eyeball226: There's no such thing as GOG DRM...
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Pheace: To be fair, in Witcher 2's case, if you want patches or 16:10 support (coming in a later patch), it's got online DRM(CD-key for patching), at least until 'the patch cycle slows down', which could be years from now with the patching/dlc's planned.
Very true although you can still back up the installer and do whatever with it so I suppose you could say that the game is DRM-free and the patches aren't.

Anyway, I was just trying to make the distinction between Steam (indisputably DRM) and having to log in to download patches (sort of DRM... maybe-ish).
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eyeball226: There's no such thing as GOG DRM...
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Pheace: To be fair, in Witcher 2's case, if you want patches or 16:10 support (coming in a later patch), it's got online DRM(CD-key for patching), at least until 'the patch cycle slows down', which could be years from now with the patching/dlc's planned.
Technically there still is no such thing as GOG-DRM. The Witcher 2 drm-ish is a CDP special. Sisters can still be independant no?
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Pheace: To be fair, in Witcher 2's case, if you want patches or 16:10 support (coming in a later patch), it's got online DRM(CD-key for patching), at least until 'the patch cycle slows down', which could be years from now with the patching/dlc's planned.
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Kabuto: Technically there still is no such thing as GOG-DRM. The Witcher 2 drm-ish is a CDP special. Sisters can still be independant no?
They own Gog though, so more like a Mother then? xD
I just bought it. Would not have bought it if there were DRM or ripoff!
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eyeball226: Anyway, I was just trying to make the distinction between Steam (indisputably DRM) and having to log in to download patches (sort of DRM... maybe-ish).
To be fair, once you've download the game you can put Steam into offline mode and play the game forever that way. Same as GOG. Yes, Steam needs to be running but that's no more a restriction than saying Windows has to be running. You could do that on a laptop then take the laptop around and play your games to your heart's content.

As for the achievements, you could just look up what they are and just attempt them in the GOG version. Besides, most of them are going to be "Complete Chapter 1", "Complete Chapter 2" and so on.
Post edited May 16, 2011 by Export
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eyeball226: Anyway, I was just trying to make the distinction between Steam (indisputably DRM) and having to log in to download patches (sort of DRM... maybe-ish).
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Export: To be fair, once you've download the game you can put Steam into offline mode and play the game forever that way. Same as GOG. Yes, Steam needs to be running but that's no more a restriction than saying Windows has to be running. You could do that on a laptop then take the laptop around and play your games to your heart's content.

As for the achievements, you could just look up what they are and just attempt them in the GOG version. Besides, most of them are going to be "Complete Chapter 1", "Complete Chapter 2" and so on.
Unless Steam somehow f***s up or you want a new PC or...
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Protoss: Unless Steam somehow f***s up or you want a new PC or...
It would be offline, so the service going down wouldn't matter. If the program itself fucks up then that's only like saying "What if Windows fucks up? What if the game itself fucks up? What if my drivers fuck up?" and so on. If you want a new PC then yes, you'd have to connect to Steam to download it again but is that really so bad? I connected to GOG to redownload all my games after upgrading my PC recently, I didn't feel inhibited by that.

I admit it's not 100% open, like if you just had it on a DVD, but sometimes anti-Steam bitching feels like saying that a cup of tea has DRM because the kettle has to be connected to the power supply for you to make it.
It's not really the same thing at all. Rather than waste my time and derail the thread further, I suggest you read up on what DRM actually is.
hmm
http://steamcommunity.com/stats/thewitcher2/achievements/
interesting and regarding drm
http://forums.steampowered.com/forums/showthread.php?p=22453836#post22453836
Post edited May 17, 2011 by liquidsnakehpks
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Miaghstir: That's the only official way, yes. I've asked T whether they can be saved and used later (and thus shared, though I didn't mention that), and he in turn should have asked someone else, but I have received no reply yet. Maybe it's time to poke him again.
Oh, heck. I'd forgotten all about that. I received very noncommittal answers from CDP RED. Basically, the answer was, "Um, we're very busy right now. When we release our next patch, we'll get back to you about any possible accomodations we can make."

The only way I know of to get the patch data separate from the downloader at this moment is to use version control on your TW2 folder and run a diff once the patch is installed.

Something more user-friendly may well appear in time, but I can't make any kind of promises.