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My highly limited experience says that about 9 out of 10 games that work on Vista work on 7. >.>
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JudasIscariot: I still have to ask, because the curiosity's killing me :D, where did everyone get the impression that we are somehow "skipping"Windows 7. Also, we do have official Windows 7 support, after all we list Windows 7 as one of the supported OSes on those games that have been proven to work.
I think the perception comes from what you do (or don't do) if a game fails the initial tests on Win7. When GOG started WinXP was the most commonly used operating system at the time; because of this it would be nearly unthinkable to release a game that had enough problems on WinXP that you weren't willing to officially support it. Currently Win7 is poised to become the next XP; it's a well-established and mature OS, and is used by a very sizable percentage of your userbase. While it would be understandable if it was just a matter of not wanting to continuously update products already sold, it's another matter when the products are currently being sold to new customers. In such a case, doing what's necessary to ensure Win7 compatibility should be a top priority, not something that you'll just be getting around to whenever you have the time. Basically it's this apparent lack of urgency that gives the impression that GOG is "skipping" Win7.
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Wishbone: But most of the games that are not officially Win7 compatible are reported by users to actually work fine under Win7. Surely it's mostly a matter of you finding the time to actually test them on Win7, note that they work, and label them as compatible, no? I'm not saying this is not a lot of work, but for most of the games, you shouldn't need to actually change anything.
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JudasIscariot: We actually do take our quality control standards quite seriously as far as testing goes. For example, if a game works on a 32-bit version of a Windows variant, you'll notice that we'll have that information on the game card.

I still have to ask, because the curiosity's killing me :D, where did everyone get the impression that we are somehow "skipping"Windows 7. Also, we do have official Windows 7 support, after all we list Windows 7 as one of the supported OSes on those games that have been proven to work.

I'll say it again:

No, we are not skipping Windows 7.

Yes, we do perform compatibility testing on Windows 7.
It's the fact that Windows 8 seems to be getting more supported games when so many games aren't yet supported under Windows 7.

It's probably just a perception, but it seems like there's still a ton of games that aren't officially supported under Win 7 even as Win 8 is getting more games.
Wait, why do some DOSBox games "not have" Windows 7 compatibility? Surely with the standard DOSBox the OS compatibility is with the program and not the game, right?
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JudasIscariot: I still have to ask, because the curiosity's killing me :D, where did everyone get the impression that we are somehow "skipping"Windows 7. Also, we do have official Windows 7 support, after all we list Windows 7 as one of the supported OSes on those games that have been proven to work.
Probably because people (myself included) find it extremely hard to believe that some games work fine on Windows 8, but not Windows 7. Given Microsoft's track record of backwards compatibility, it's not a scenario that seems probable in any way.

Edit: I just re-read that and noticed that the wording makes it seem like I'm calling you a liar. That is not the case. Of course I believe you, I was just trying to explain why some people initially got the impression that you were skipping Windows 7.
Post edited November 30, 2012 by Wishbone
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JudasIscariot: snip
Could you please answer my question?
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JudasIscariot: snip
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SLP2000: Could you please answer my question?
We're still looking into this whole thing so I can't list those games as it's not a quick process :(
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JudasIscariot: We're still looking into this whole thing so I can't list those games as it's not a quick process :(
Ok, thank. I was afraid you forgot about me :)
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JudasIscariot: We're still looking into this whole thing so I can't list those games as it's not a quick process :(
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SLP2000: Ok, thank. I was afraid you forgot about me :)
Nope, it was just late at night when I was replying the first time and I had to sleep sometime :P
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JudasIscariot: I had to sleep sometime :P
Sleep is overrated.
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JudasIscariot: I had to sleep sometime :P
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SLP2000: Sleep is overrated.
Yes it is. I can't play games when I am asleep :(
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JudasIscariot: I still have to ask, because the curiosity's killing me :D, where did everyone get the impression that we are somehow "skipping"Windows 7. Also, we do have official Windows 7 support, after all we list Windows 7 as one of the supported OSes on those games that have been proven to work.

I'll say it again:

No, we are not skipping Windows 7.

Yes, we do perform compatibility testing on Windows 7.
That is primarily because of two things happening close to each other: Support for Win 8 was announced so soon after its release (though I have really no idea if it was the same for Win 7 as I was not a member then), and secondly, because some games were listed as having Win 7 support when clearly they were not..

Anyway, I would not have added "Advent Rising" and "Beyond Good and Evil" to my list if they were not Win 7 supported (or listed as). You guys say that every game on catalog is tested, so is there a way we can see where a particular game failed test on an OS ? Something like a test result document or Wiki ?
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yyahoo: So, now that Windows 8 is out, is GOG no longer working to add or validate compatibility with Windows 7 for other games?
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JudasIscariot: We are still committed to making sure that the games we sell or will sell are compatible with Windows 7 but it's impossible to make every game compatible to where we would be comfortable enough to advertise it as such. Please keep in mind that there's only so much we can do considering that we don't have access to the source code for our games.
You may not have considered it, but in some cases you actually do. Like with Arx Fatalis: http://www.shacknews.com/article/67133/arx-fatalis-source-code-released
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JudasIscariot: We are still committed to making sure that the games we sell or will sell are compatible with Windows 7 but it's impossible to make every game compatible to where we would be comfortable enough to advertise it as such. Please keep in mind that there's only so much we can do considering that we don't have access to the source code for our games.
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Kristian: You may not have considered it, but in some cases you actually do. Like with Arx Fatalis: http://www.shacknews.com/article/67133/arx-fatalis-source-code-released
There's always at least one exception to the rule :P
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JudasIscariot: There's always at least one exception to the rule :P
Speaking of source codes and Win7 compatibility, may I ask what troubles JA2 has with Win7? I know that if you install to a UAC controlled folder you have trouble when loading the game, and I also know that there are quite a few troubles with SLI/Crossfire video cards. Can we get a little more specific information, to see if it can be fixed?