Posted May 22, 2012
Just a little discussion on quality of games.
I've seen a few posts pop up where GOG had refused a game. I think one was because the developer wanted too high of a price. That, I can understand.
I could also understand if the developer didn't want to remove DRM.
The Delaware St. John developer mentioned he approached GOG and they passed on his games. (I'm going to make the assumption that the reason was not price or DRM since they don't have DRM now and they are very cheap games - AND difficult to find)
With that assumption, what benefit is there to pass on a working game?
I can't really buy the "quality" argument as that is so subjective. Some of the games we have now are abysmal to SOME of us. Diversity keeps us ALL happy.
So, in general... if the game works, is moderately and subjectively decent... why say "no"?
I've seen a few posts pop up where GOG had refused a game. I think one was because the developer wanted too high of a price. That, I can understand.
I could also understand if the developer didn't want to remove DRM.
The Delaware St. John developer mentioned he approached GOG and they passed on his games. (I'm going to make the assumption that the reason was not price or DRM since they don't have DRM now and they are very cheap games - AND difficult to find)
With that assumption, what benefit is there to pass on a working game?
I can't really buy the "quality" argument as that is so subjective. Some of the games we have now are abysmal to SOME of us. Diversity keeps us ALL happy.
So, in general... if the game works, is moderately and subjectively decent... why say "no"?